TNT Landmines: Difference between revisions

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(Add correct sprites; 1.16 update; toggle resources)
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Terrain-Safe Landmines only damages players rather than destroying terrain.
Terrain-Safe Landmines only damages players rather than destroying terrain.


=== Crafting ===
=== Crafting ===  
<strong class="mw-customtoggle-VA mw-customtoggle-RP" style="font-style:italic; color:#55F">Toggle Resource Pack</strong>
{| class = "wikitable"
{| class = "wikitable"
|+
|+
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|TNT + Redstone Dust + Grass Block +  
|TNT + Redstone Dust + Grass Block +  
Dirt + Stone Pressure Plate
Dirt + Stone Pressure Plate
|
{| class="mw-collapsible" id="mw-customcollapsible-VA"
|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
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| | Redstone Dust |  
| | Redstone Dust |  
}}
}}
| Output = {{CraftingCell | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use}} }}
| Output = {{CraftingCell | gm4:Landmine }}
}}
}}
|}
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-RP"
|{{Crafting
| Input = {{CraftingGrid
| Grass Block | Stone Pressure Plate | Grass Block
| Dirt | TNT | Dirt
| | Redstone Dust |
}}
| Output = {{CraftingCell | gm4RP:Landmine }}
}}
|}
|
|
|-
|-
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|TNT + Redstone Dust + Grass Block +  
|TNT + Redstone Dust + Grass Block +  
Supported Item + Stone Pressure Plate
Supported Item + Stone Pressure Plate
|
{| class="mw-collapsible" id="mw-customcollapsible-VA"
|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
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| | Redstone Dust |  
| | Redstone Dust |  
}}
}}
| Output = {{CraftingCell | {{Stack|Crafting Table|Name=&e&oLandmine|Lore=&oDrop to use/Disguised as Crafting Table}} }}
| Output = {{CraftingCell | gm4:Landmine (Crafting Table) }}
}}
}}
|}
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-RP"
|{{Crafting
| Input = {{CraftingGrid
| Crafting Table | Stone Pressure Plate | Crafting Table
| Grass Block | TNT | Grass Block
| | Redstone Dust |
}}
| Output = {{CraftingCell | gm4RP:Landmine (Crafting Table) }}
}}
|}
|Supported Items:
|Supported Items:
Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, Netherrack
Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, Netherrack
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|TNT + Redstone Dust + Grass Block +  
|TNT + Redstone Dust + Grass Block +  
Diamond + Stone Pressure Plate
Diamond + Stone Pressure Plate
|
{| class="mw-collapsible" id="mw-customcollapsible-VA"
|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
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| | Redstone Dust |  
| | Redstone Dust |  
}}
}}
| Output = {{CraftingCell | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use/Invisible so dont forget its there!}} }}
| Output = {{CraftingCell | gm4:Landmine (Invisible) }}
}}
}}
|}
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-RP"
|{{Crafting
| Input = {{CraftingGrid
| Diamond | Stone Pressure Plate | Diamond
| Grass Block | TNT | Grass Block
| | Redstone Dust |
}}
| Output = {{CraftingCell | gm4RP:Landmine (Invisible) }}
}}
|}
|
|
|-
|-
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|Landmine + Obsidian +  
|Landmine + Obsidian +  
Potion of Harming + Stone Pressure Plate
Potion of Harming + Stone Pressure Plate
|
{| class="mw-collapsible" id="mw-customcollapsible-VA"
|{{Crafting
|{{Crafting
| Input = {{CraftingGrid
| Input = {{CraftingGrid
| Potion of Harming Enhanced | Stone Pressure Plate | Potion of Harming Enhanced
| Potion of Harming Enhanced | Stone Pressure Plate | Potion of Harming Enhanced
| Obsidian | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use}} | Obsidian
| Obsidian | gm4:Landmine | Obsidian
| | |  
| | |  
}}
}}
| Output = {{CraftingCell | {{Stack|Gunpowder|Name=&oNo Ground Damage Upgrade|Lore=&oDrop to use/Upgrades your mine to do no ground damage}} }}
| Output = {{CraftingCell | gm4:Soft Defuser }}
}}
}}
|}
{| class="mw-collapsible mw-collapsed" id="mw-customcollapsible-RP"
|{{Crafting
| Input = {{CraftingGrid
| Potion of Harming Enhanced | Stone Pressure Plate | Potion of Harming Enhanced
| Obsidian | gm4RP:Landmine | Obsidian
| | |
}}
| Output = {{CraftingCell | gm4RP:Soft Defuser }}
}}
}}
|}
|If [[Zauber Cauldrons]] is enabled, [[Zauber Cauldrons#Potions|Potion of Harming IV]] is required
|If [[Zauber Cauldrons]] is enabled, [[Zauber Cauldrons#Potions|Potion of Harming IV]] is required
|}
|}
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When disarming a TNT Landmine, if it is not picked up quickly (within 16 game ticks), it will re-arm as a landmine.
When disarming a TNT Landmine, if it is not picked up quickly (within 16 game ticks), it will re-arm as a landmine.
==== Bugs ====
The Advancement "Didn't see that coming" is current unobtainable.


=== Advancements ===
=== Advancements ===
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!Requirement
!Requirement
|-
|-
|{{Advancement|TNT|Didn't see that coming|Get killed by a landmine}}
|{{Advancement|Shears|Bomb Defused|Disarm a landmine}}
|Currently Unobtainable
|Be within 4 blocks of a landmine being defused
|}
|}


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|-
|-
| Added "Didn't see that coming" Advancement
| Added "Didn't see that coming" Advancement
|-
| rowspan = "2" | 1.16
| rowspan = "2" | 14 Feb 2021
| Changed name of "No Ground Damage Upgrade" to "Soft Defuser"
|-
| Advancement changed from getting killed by a landmine to disarming one
|}
|}



Revision as of 20:27, 14 February 2021

TNT Landmines

Module TypeReliant
Created bySparks
Last Updated byKruthers
Required ModulesCustom Crafters
Compatible MC Versions1.8, 1.15+

This module allows players to craft landmines that blow up upon impact.

Features

TNT landmines must be crafted in a Custom Crafter. There are 3 types of landmines that can be crafted: Normal, Disguised, and Invisible. Additionally, a TNT Landmine can be upgraded into a Terrain-Safe Landmine using a new craftable item.

Dropping a TNT Landmine item onto the floor (using the Drop Key, defualt: 'Q') will turn them into a landmine. When the landmine is stepped on, or if the block it is in is removed, the landmine will instantly explode.

Disarming Landmines

Dropping Shears onto a landmine will disarm it, allowing players to pick it up and move it. This will remove one durability point, destroying the shears if the durability is 0.

Special Types

Disguised Landmines

These landmines will display a different block instead of a TNT block when primed inside a block. There are 6 types of disguises a landmine can be:

Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, and Netherrack

Invisible Landmines

Invisible Landmines are invisible, except for a few particles around itself. Holding shears near Invisible Landmines will increase the number of particles shown.

Terrain-Safe Landmines

Dropping a No Ground Damage Upgrade item on a TNT Landmine will turn it into a Terrain-Safe Landmine.

Terrain-Safe Landmines only damages players rather than destroying terrain.

Crafting

Toggle Resource Pack

Item Ingredients Recipe (Custom Crafter) Additional Notes
Landmine TNT + Redstone Dust + Grass Block +

Dirt + Stone Pressure Plate

Matching Disguised Landmine TNT + Redstone Dust + Grass Block +

Supported Item + Stone Pressure Plate

Supported Items:

Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, Netherrack

Invisible Landmine TNT + Redstone Dust + Grass Block +

Diamond + Stone Pressure Plate

No Ground Damage Upgrade Landmine + Obsidian +

Potion of Harming + Stone Pressure Plate

}}

If Zauber Cauldrons is enabled, Potion of Harming IV is required

Technical Details

The player will not receive the TNT back when destroying a TNT Landmine. Only a single landmine can be placed within a 1.5 block radius; throwing a landmine on a block that already has one will not do anything.

When disarming a TNT Landmine, if it is not picked up quickly (within 16 game ticks), it will re-arm as a landmine.

Advancements

Advancement Requirement
Bomb Defused
Disarm a landmine
Be within 4 blocks of a landmine being defused

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 09 Aug 2014 Released TNT Landmines
1.15 04 Aug 2020 Made TNT Landmines a custom item, crafted in the Custom Crafter
Added proper disarming using shears
Added Disguised, Invisible, and Terrain-Safe Landmines
Added "Didn't see that coming" Advancement
1.16 14 Feb 2021 Changed name of "No Ground Damage Upgrade" to "Soft Defuser"
Advancement changed from getting killed by a landmine to disarming one

Previous Versions

MC 1.8 Version

In the MC 1.8 version, any TNT dropped on the ground would become a TNT Landmine. There were no disguised, invisible, or terrain-safe landmines and no way to make terrain-safe landmines. Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item TNT item. All entities apart from items could activate a landmine, instead of just players.

Hermitcraft Version

In the Hermitcraft version, there were only default landmines (no disguised, invisible, or terrain-safe landmines). Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item rather than the TNT Landmine. All entities apart from items could activate a landmine, instead of just players.