Enchantment Extractors: Difference between revisions
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{{ModuleInfobox|name=Enchantment Extractors| | {{ModuleInfobox|name=Enchantment Extractors|creator=The8BitMonkey|complementary=[[Relocators]]|updater=SpecialBuilder32, Misode, BluePsychoRanger|type=Reliant|versions=1.8, 1.12+}} | ||
This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse. | This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse. | ||
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[[File:Congealed enchantment.png|thumb|300x300px|Congealed Enchantment if Extraction Fails]] | [[File:Congealed enchantment.png|thumb|300x300px|Congealed Enchantment if Extraction Fails]] | ||
[[File:Living enchantment.png|thumb|300x300px|Living Enchantment if Extraction Fails]] | [[File:Living enchantment.png|thumb|300x300px|Living Enchantment if Extraction Fails]] | ||
=== Crafting === | |||
The Enchantment Extractor can be crafted in a [[Custom Crafters|Custom Crafter]] with the following recipe: | |||
{| class="wikitable" | |||
|+ | |||
!Item | |||
!Ingredients | |||
!Recipe ([[Custom Crafters|Custom Crafter]]) | |||
|- | |||
|Enchantment Extractor | |||
|Enchantment Table + | |||
Gold Ingot + | |||
Grindstone + | |||
Cobblestone | |||
|{{Crafting | |||
| Input = {{CraftingGrid | |||
| | Enchanting Table | | |||
| Gold Ingot | Grindstone | Gold Ingot | |||
| Cobblestone | Cobblestone | Cobblestone | |||
}} | |||
| Output = {{CraftingCell | |||
| gm4:Enchantment Extractor | |||
}} | |||
|Name=Custom Crafter}} | |||
|} | |||
=== Technical Details === | === Technical Details === | ||
There is a 70% chance that a puff of smoke is released when extraction fails. There is a 10% chance of spawning a Congealed Enchantment when extraction fails. There is a 10% chance of spawning a Living Enchantment when extraction fails. When the Enchantment Extractor is broken, all items used to craft it will be dropped. | There is a 70% chance that a puff of smoke is released when extraction fails. There is a 10% chance of spawning a Congealed Enchantment when extraction fails. There is a 10% chance of spawning a Living Enchantment when extraction fails. When the Enchantment Extractor is broken, all items used to craft it will be dropped. | ||
= | ==== Extraction Success Rates ==== | ||
=== Extraction Success Rates === | |||
Below is a list of all Enchantments and their success rate of being extracted. | Below is a list of all Enchantments and their success rate of being extracted. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|10 | |10 | ||
| | | | ||
| | |||
| | |||
|- | |||
|Soul Speed | |||
|40 | |||
|30 | |||
|15 | |||
| | | | ||
| | | | ||
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|50 | |50 | ||
|30* | |30* | ||
|- | |||
|Smite | |||
|95 | |||
|70 | |||
|60 | |||
|50 | |||
|30 | |||
|- | |- | ||
|Bane of Arthropods | |Bane of Arthropods | ||
Line 296: | Line 327: | ||
|} | |} | ||
<nowiki>*</nowiki>Has a 3% chance of having Curse of Vanishing when extracted | <nowiki>*</nowiki>Has a 3% chance of having Curse of Vanishing when extracted | ||
=== Compatibility === | |||
Enchantment Extractors can be moved with [[Relocators]]. | |||
=== Advancements === | === Advancements === | ||
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|- | |- | ||
|{{Advancement|Enchanting Table|Clever Enchanting|Construct an Enchantment Extractor}} | |{{Advancement|Enchanting Table|Clever Enchanting|Construct an Enchantment Extractor}} | ||
| | |Have an Enchantment Extractor in your inventory | ||
|- | |- | ||
|{{Advancement|Enchanted Book|Magical Thief|Successfully extract the mending enchantment from a tool with an Enchantment Extractor}} | |{{Advancement|Enchanted Book|Magical Thief|Successfully extract the mending enchantment from a tool with an Enchantment Extractor}} | ||
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|Overhauled for 1.12 | |Overhauled for 1.12 | ||
|- | |- | ||
|Added "Clever Enchanting" and "Magical Thief" achievements<ref>now advancements</ref> | |Added "Clever Enchanting" and "Magical Thief" achievements<ref group="note">now advancements</ref> | ||
|- | |- | ||
|Added a chance to spawn a vex if extraction fails | |Added a chance to spawn a vex if extraction fails | ||
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|04 Aug 2020 | |04 Aug 2020 | ||
|Fixed a bug where items with empty Enchantments would have their glint removed | |Fixed a bug where items with empty Enchantments would have their glint removed | ||
|- | |||
| rowspan="2" | 1.16 | |||
|03 Sep 2020 | |||
|Added Soul Speed Enchantment | |||
|- | |||
|29 Nov 2020 | |||
|Enchantment Extractors drop a custom block when moved with [[Relocators]] | |||
|- | |||
| rowspan="4" |1.18 | |||
| rowspan="4" |23 Apr 2022 | |||
|Enchantment Extractors are now crafted as items instead of created within a dropper | |||
|- | |||
| Updated crafting recipe | |||
|- | |||
|"Clever Enchanting" advancement trigger changed to picking up a Compressor | |||
|- | |||
|Enchantment Extractors will drop as an item when broken instead of the crafting components | |||
|} | |} | ||
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The MC 1.8 Version there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped. | The MC 1.8 Version there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped. | ||
=== MC 1.8-1.17 Versions === | |||
Prior to 1.18, Enchantment Extractors were created by inserting the following items into a dropper, followed by dropping an Enchanting Table on top of the dropper to complete the creation of an enchantment extractor. | |||
{{Crafting|Name=Dropper|Output=[[File:Enchantment_extractor_block_model.png|64px]]|Type=Standard|Input={{CraftingGrid | |||
| Book | Hopper | Book | |||
| Book | Book and Quill | Book | |||
| Book | Book | Book | |||
}}|Catalyst=Enchantment Table}} | |||
Additionally, breaking the Enchantment Extractor dropped the items used to craft them instead of a custom item. | |||
{{Notes}} | |||
{{Modules List/Custom Crafters}} | |||
{{Modules List/Relocatable Machines}} | |||
[[Category:All Modules]] | [[Category:All Modules]] | ||
Latest revision as of 08:33, 30 April 2022
Module Type | Reliant |
---|---|
Created by | The8BitMonkey |
Last Updated by | SpecialBuilder32, Misode and BluePsychoRanger |
Complementary Modules | Relocators |
Compatible MC Versions | 1.8, 1.12+ |
This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse.
Features
To extract an enchantment, the player must throw an enchanted item on top of an Enchantment Extractor. The enchantment will be removed from the item, but the item will not be deleted. There is a chance that the enchantment will be placed on a book inside the extractor.
If extraction fails, either a puff of smoke releases, or a "Congealed Enchantment" or "Living Enchantment" (vex) is spawned. A Congealed Enchantment will die after 5 seconds, but a Living Enchantment will stay alive until it is killed or naturally despawns.
No book is required for extraction; the Extractor creates the book if it successfully extracts an enchantment. Powerful Enchantments (Mending, Sharpness V, Power V, Silk Touch, Efficiency V, Looting III) have a 3% chance to be cursed with Curse of Vanishing when extracted.
Crafting
The Enchantment Extractor can be crafted in a Custom Crafter with the following recipe:
Item | Ingredients | Recipe (Custom Crafter) | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Enchantment Extractor | Enchantment Table +
Gold Ingot + Grindstone + Cobblestone |
Custom Crafter |
Technical Details
There is a 70% chance that a puff of smoke is released when extraction fails. There is a 10% chance of spawning a Congealed Enchantment when extraction fails. There is a 10% chance of spawning a Living Enchantment when extraction fails. When the Enchantment Extractor is broken, all items used to craft it will be dropped.
Extraction Success Rates
Below is a list of all Enchantments and their success rate of being extracted.
Enchantment | Chance | ||||
---|---|---|---|---|---|
Level
I |
Level
II |
Level
III |
Level
IV |
Level
V | |
Protection | 95 | 80 | 65 | 50 | |
Fire Protection | 95 | 80 | 65 | 50 | |
Blast Protection | 95 | 80 | 65 | 50 | |
Projectile Protection | 95 | 80 | 65 | 50 | |
Feather Falling | 90 | 75 | 60 | 45 | |
Respiration | 75 | 59 | 30 | ||
Aqua Affinity | 40 | ||||
Thorns | 70 | 55 | 35 | ||
Depth Strider | 85 | 60 | 25 | ||
Frost Walker | 30 | 10 | |||
Soul Speed | 40 | 30 | 15 | ||
Curse of Binding | 10 | ||||
Sharpness | 95 | 70 | 60 | 50 | 30* |
Smite | 95 | 70 | 60 | 50 | 30 |
Bane of Arthropods | 95 | 85 | 75 | 65 | 55 |
Knockback | 75 | 45 | |||
Fire Aspect | 85 | 35 | |||
Looting | 70 | 55 | 40* | ||
Sweeping Edge | 70 | 50 | 30 | ||
Efficiency | 95 | 85 | 75 | 60 | 20* |
Silk Touch | 10* | ||||
Fortune | 80 | 30 | 5 | ||
Power | 70 | 45 | 40 | 30 | 25* |
Punch | 80 | 50 | |||
Flame | 15 | ||||
Infinity | 15 | ||||
Luck of the Sea | 80 | 60 | 40 | ||
Lure | 75 | 65 | 35 | ||
Riptide | 70 | 50 | 30 | ||
Loyalty | 35 | 25 | 15 | ||
Channeling | 20 | ||||
Impaling | 95 | 90 | 80 | 80 | |
Piercing | 90 | 70 | 50 | 30 | |
Multishot | 70 | ||||
Quick Charge | 80 | 60 | 40 | ||
Unbreaking | 90 | 55 | 25 | ||
Curse of Vanishing | 8 | ||||
Mending | 5* |
*Has a 3% chance of having Curse of Vanishing when extracted
Compatibility
Enchantment Extractors can be moved with Relocators.
Advancements
Advancement | Requirement |
---|---|
Clever Enchanting Construct an Enchantment Extractor |
Have an Enchantment Extractor in your inventory |
Magical Thief Successfully extract the mending enchantment from a tool with an Enchantment Extractor |
Successfully extract an un-cursed mending book |
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.8 | 26 May 2014 | Released Enchantment Extractors |
10 Jun 2015 | Bug fixes for 1-click | |
1.12 | 17 Sept 2017 | Overhauled for 1.12 |
Added "Clever Enchanting" and "Magical Thief" achievements[note 1] | ||
Added a chance to spawn a vex if extraction fails | ||
Added a chance to curse powerful enchantments | ||
Breaking the extractor drops all items used to craft it | ||
1.13 | 08 Dec 2018 | Added Trident Enchantments |
1.14 | 12 Jul 2019 | Added Crossbow Enchantments |
1.15 | 04 Aug 2020 | Fixed a bug where items with empty Enchantments would have their glint removed |
1.16 | 03 Sep 2020 | Added Soul Speed Enchantment |
29 Nov 2020 | Enchantment Extractors drop a custom block when moved with Relocators | |
1.18 | 23 Apr 2022 | Enchantment Extractors are now crafted as items instead of created within a dropper |
Updated crafting recipe | ||
"Clever Enchanting" advancement trigger changed to picking up a Compressor | ||
Enchantment Extractors will drop as an item when broken instead of the crafting components |
Previous Versions
MC 1.8 Version
The MC 1.8 Version there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped.
MC 1.8-1.17 Versions
Prior to 1.18, Enchantment Extractors were created by inserting the following items into a dropper, followed by dropping an Enchanting Table on top of the dropper to complete the creation of an enchantment extractor.
Additionally, breaking the Enchantment Extractor dropped the items used to craft them instead of a custom item.
Notes
- ↑ now advancements