Liquid Tanks: Difference between revisions

From Official Gamemode 4 Wiki
Jump to navigation Jump to search
(1.17)
(20 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{ModuleInfobox|name=Liquid Tanks|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]], [[Relocators]]|}}
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
==Details==
==Features==
A Liquid Tank can be created by placing down a hopper and filling it in any order with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a regular glass block on top of the hopper. The first slot of the tank is a smart interface for items filling and draining liquids as needed.
A liquid tank is used to store and distribute liquids such as milk, experience, rabbit stew, potions, and more. The first slot of the tank is a smart interface for items filling and draining liquids as needed
===Technical Summary===
 
Breaking a liquid tank will return all the items used to create it, but any liquid inside will be destroyed. Textures made by Vilder50.  
By itself, the Liquid Tanks module comes with the [[Liquid Tanks/Standard Liquids|Standard Liquids]] expansion pack, but other expansion packs can add support for different liquids. One example of an expansion pack that adds liquids is [[Liquid Tanks/Potion Liquids|Potion Liquids]] and others can be found [[Liquid Tanks#Expansion Packs|below]].
 
=== Storing Liquids ===
A liquid tank can store a maximum of 100 buckets of each liquid, but some items will fill up only part of a bucket. Placing a valid item into the first slot of a corresponding tank will fill it with some liquid. Draining the liquid from a tank can be done usually by putting in a empty bucket, bottle, or bowl into a tank.  For information on types of liquids that can be stored and what counts as one bucket, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
=== Utility Interactions ===
Along with storing liquids, liquid tanks can interact with blocks and entities around them. For example, a player standing on an experience tank will fill up the tank, reducing their own xp level. A player standing under an experience tank will drain the tank and gain the xp back. For more specific details on interactions, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
Utility interactions can be disabled by powering the liquid tank with redstone.
 
=== Creation ===
A Liquid Tank can be created by placing down a hopper and filling it (in any order) with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a glass block on top of the hopper. When broken, a Liquid Tank will drop the items that was used to create it.{{Crafting
| Input = {{CraftingHopper
| Dispenser | Hopper | Bucket | Iron Trapdoor | Redstone Comparator
}}
| Output =[[File:liquid_tank_block.png|64px]]
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
 
=== Compatibility ===
Liquid Tanks can be moved with [[Relocators]]. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on.
{{Slot|gm4:Relocated Liquid Tank}}
 
===Technical Details===
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.
 
When breaking a liquid tank, any liquid inside will be destroyed.  
 
Textures made by Vilder50.
 
===Advancements===
===Advancements===
{| class="wikitable"
{| class="wikitable"
|+
|+
!Advancement
!Advancement
!Description
!Requirement
!Requirement
|-
|-
|Oh, That Kind of Tank
|{{Advancement|Hopper|Oh, That Kind of Tank|Find out a liquid tank is not an awesome submarine}}
|Find out a liquid tank is not an awesome submarine.
|Be within 4 blocks of a liquid tank being created
|Create a liquid tank
|}
|}
==Expansion Packs==
 
The Liquid Tanks module doesn't do anything on it's own. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions.
==Expansion Packs and Reliant Modules==
The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions. Some reliant modules depend on this module in order to properly function, for example adding a tank type for a specific feature of the module.
===Expansion Packs===
===Expansion Packs===
*[[Liquid Tanks/Standard Liquids|Standard Liquids]]
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Washing Tanks|Washing Tanks]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
=== Reliant Modules ===
* [[Ambrosia]]
==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
Line 27: Line 64:
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="5" | 1.8
|16 Apr 2015
|16 Apr 2015
|1.0
|Released Liquid Tanks
|Released Liquid Tanks
|-
|-
|18 Apr 2015
| rowspan="3" | 18 Apr 2015
|1.0
|Updated module for new 1.8.4 skull formats
|Updated module for new 1.8.4 skull formats. The module also allows stacking of brewing stands in last slot.
|-
Fixed consuming lapis bug
|The module also allows stacking of brewing stands in last slot
|-
|Fixed consuming lapis bug
|-
|-
|25 May 2015
|25 May 2015
|1.0
|Fixed 1-click command crash
|Fixed 1-click command crash
|-
|-
|1.12
|20 May 2018
|20 May 2018
|2.0
|Completely overhauled
|Updated for 1.12. Completely overhauled.
|-
| rowspan="2" | 1.13
| rowspan="2" | 03 May 2019
|Maximum tank size is now 100 buckets rather than 30 buckets
|-
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|-
| rowspan="2" |1.15
| rowspan="2" | 12 Apr 2020
|Slightly modified liquid tank behavior to work better
|-
|Powering liquid tanks disables utility interactions
|-
|1.16
|29 Nov 2020
|Liquid Tanks drop a custom block when moved with [[Relocators]]
| rowspan="2" | 1.17
| rowspan="2" | 23 Aug 2021
| Stackable items can be filled or emptied stackwise
|-
| Liquid level HUD now displays fractional buckets
 
|}
|}
==Previous Versions==
==Previous Versions==
===MC 1.8 Versions===
===MC 1.8 Versions===
The MC 1.8 Versions (v1.0-1.1) did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
The MC 1.8 Version was completely overhauled and had the [[Liquid Tanks/Standard Liquids|Standard Liquids]] and [[Liquid Tanks/Potion Liquids|Potion Liquids]] expansion packs included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
===MC 1.12 Versions===
===MC 1.12 Versions===
In the MC 1.12 version (v2.0), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).
In the MC 1.12 Version, liquid tanks had a maximum of 30 buckets rather than 100 buckets.
 


{{Modules List/Liquid Tanks}}
{{Modules List/Relocatable Machines}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]

Revision as of 02:42, 8 September 2021

Liquid Tanks

Module TypeBase
Created bySparks
Last Updated bySpecialBuilder32
Complementary ModulesPotion Liquids, Liquid Minecarts, Cement Mixers, Relocators
Compatible MC Versions1.8, 1.12+

This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.

Features

A liquid tank is used to store and distribute liquids such as milk, experience, rabbit stew, potions, and more. The first slot of the tank is a smart interface for items filling and draining liquids as needed

By itself, the Liquid Tanks module comes with the Standard Liquids expansion pack, but other expansion packs can add support for different liquids. One example of an expansion pack that adds liquids is Potion Liquids and others can be found below.

Storing Liquids

A liquid tank can store a maximum of 100 buckets of each liquid, but some items will fill up only part of a bucket. Placing a valid item into the first slot of a corresponding tank will fill it with some liquid. Draining the liquid from a tank can be done usually by putting in a empty bucket, bottle, or bowl into a tank. For information on types of liquids that can be stored and what counts as one bucket, visit the individual expansion pack pages.

Utility Interactions

Along with storing liquids, liquid tanks can interact with blocks and entities around them. For example, a player standing on an experience tank will fill up the tank, reducing their own xp level. A player standing under an experience tank will drain the tank and gain the xp back. For more specific details on interactions, visit the individual expansion pack pages.

Utility interactions can be disabled by powering the liquid tank with redstone.

Creation

A Liquid Tank can be created by placing down a hopper and filling it (in any order) with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a glass block on top of the hopper. When broken, a Liquid Tank will drop the items that was used to create it.

Item Hopper

Three step creation of a liquid tank

Compatibility

Liquid Tanks can be moved with Relocators. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on.

Technical Details

Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.

When breaking a liquid tank, any liquid inside will be destroyed.

Textures made by Vilder50.

Advancements

Advancement Requirement
Oh, That Kind of Tank
Find out a liquid tank is not an awesome submarine
Be within 4 blocks of a liquid tank being created

Expansion Packs and Reliant Modules

The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions. Some reliant modules depend on this module in order to properly function, for example adding a tank type for a specific feature of the module.

Expansion Packs

Reliant Modules

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 16 Apr 2015 Released Liquid Tanks
18 Apr 2015 Updated module for new 1.8.4 skull formats
The module also allows stacking of brewing stands in last slot
Fixed consuming lapis bug
25 May 2015 Fixed 1-click command crash
1.12 20 May 2018 Completely overhauled
1.13 03 May 2019 Maximum tank size is now 100 buckets rather than 30 buckets
Standard Liquids is now packaged with the base module
1.15 12 Apr 2020 Slightly modified liquid tank behavior to work better
Powering liquid tanks disables utility interactions
1.16 29 Nov 2020 Liquid Tanks drop a custom block when moved with Relocators 1.17 23 Aug 2021 Stackable items can be filled or emptied stackwise
Liquid level HUD now displays fractional buckets

Previous Versions

MC 1.8 Versions

The MC 1.8 Version was completely overhauled and had the Standard Liquids and Potion Liquids expansion packs included within it. See Liquid Tanks 1.8 for more info.

MC 1.12 Versions

In the MC 1.12 Version, liquid tanks had a maximum of 30 buckets rather than 100 buckets.