Metallurgy/Defuse Shamir: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Add turtle helmet to accepted shamir items) |
||
Line 18: | Line 18: | ||
|- | |- | ||
! Valid Items | ! Valid Items | ||
| {{Stack| Leather Cap }} {{Stack| Golden Helmet}} {{Stack|Chainmail Helmet }} {{Stack|Iron Helmet }} {{Stack|Diamond Helmet }} {{Stack|Netherite Helmet }} <br /> {{Stack|Leather Tunic }} {{Stack|Golden Chestplate }} {{Stack|Chainmail Chestplate }} {{Stack|Iron Chestplate }} {{Stack|Diamond Chestplate }} {{Stack|Netherite Chestplate }} <br /> {{Stack|Leather Pants }} {{Stack|Golden Leggings }} {{Stack|Chainmail Leggings }} {{Stack|Iron Leggings }} {{Stack|Diamond Leggings }} {{Stack|Netherite Leggings }} <br /> {{Stack|Leather Boots }} {{Stack|Golden Boots }} {{Stack|Chainmail Boots }} {{Stack|Iron Boots }} {{Stack|Diamond Boots }} {{Stack|Netherite Boots }} <br /> | | {{Stack| Leather Cap }} {{Stack| Golden Helmet}} {{Stack|Chainmail Helmet }} {{Stack|Iron Helmet }} {{Stack|Diamond Helmet }} {{Stack|Netherite Helmet }} {{Stack|Turtle Shell}} <br /> {{Stack|Leather Tunic }} {{Stack|Golden Chestplate }} {{Stack|Chainmail Chestplate }} {{Stack|Iron Chestplate }} {{Stack|Diamond Chestplate }} {{Stack|Netherite Chestplate }} <br /> {{Stack|Leather Pants }} {{Stack|Golden Leggings }} {{Stack|Chainmail Leggings }} {{Stack|Iron Leggings }} {{Stack|Diamond Leggings }} {{Stack|Netherite Leggings }} <br /> {{Stack|Leather Boots }} {{Stack|Golden Boots }} {{Stack|Chainmail Boots }} {{Stack|Iron Boots }} {{Stack|Diamond Boots }} {{Stack|Netherite Boots }} <br /> | ||
|} | |} | ||
Revision as of 22:37, 8 April 2023
Module Type | Expansion |
---|---|
Created by | Bloo, Sparks and Special |
Required Modules | Metallurgy |
Compatible MC Versions | 1.13+ |
The Defuse Shamir stops creeper explosions around players.
Features
Property | Suppression |
---|---|
Metal Band | Aluminium |
Valid Items | |
Usage
Creepers within a 6 block radius of a player with a Defuse armour piece will become defused. This means the creeper will not be able to explode. Once a creeper is defused, it will remain defused forever.
Compatibility
If Bat Grenades is installed, bats will also become defused when within a 6 block radius of players.
Technical Details
Technically the creeper can still explode, if a player stands near it for about 27 minutes, but when it does explode, it will not do any damage to blocks or entities. If a defused creeper is ignited with a flint and steel, it will not move or chase the player and will explode after the 27 minutes noted above.
History
Version | Date | Change |
---|---|---|
1.12 | 10 Nov 2017 | Alpha released Metallurgy on Gamemode 4D |
1.13 | 17 May 2019 | Beta released on Public Server V |
08 Aug 2019 | Officially Released Defuse Shamir |