TNT Landmines

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TNT Landmines

Module TypeReliant
Created bySparks
Last Updated byKruthers
Required ModulesCustom Crafters
Compatible MC Versions1.8, 1.15+

This module allows players to craft landmines that blow up upon impact.

Features

TNT landmines must be crafted in a Custom Crafter. There are 3 types of landmines that can be crafted: Normal, Disguised, and Invisible. Additionally, a TNT Landmine can be upgraded into a Terrain-Safe Landmine using a new craftable item.

Dropping a TNT Landmine item onto the floor (using the Drop Key, default: 'Q') will turn them into a landmine. When the landmine is stepped on, or if the block it is in is removed, the landmine will instantly explode.

Disarming Landmines

Dropping Shears onto a landmine will disarm it, allowing players to pick it up and move it. This will remove one durability point, destroying the shears if the durability is 0.

Special Types

Disguised Landmines

These landmines will display a different block instead of a TNT block when primed inside a block. There are 6 types of disguises a landmine can be:

Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, and Netherrack

Invisible Landmines

Invisible Landmines are invisible, except for a few particles around itself. Holding shears near Invisible Landmines will increase the number of particles shown.

Terrain-Safe Landmines

Dropping a Soft Defuser on a TNT Landmine will turn it into a Terrain-Safe Landmine.

Terrain-Safe Landmines only damages players rather than destroying terrain.

Crafting

Toggle Resource Pack

Item Ingredients Recipe (Custom Crafter) Additional Notes
Landmine TNT + Redstone Dust + Grass Block +

Dirt + Stone Pressure Plate

Matching Disguised Landmine TNT + Redstone Dust + Grass Block +

Supported Item + Stone Pressure Plate

Supported Items:

Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, Netherrack

Invisible Landmine TNT + Redstone Dust + Grass Block +

Diamond + Stone Pressure Plate

Soft Defuser Landmine + Obsidian +

Potion of Harming + Stone Pressure Plate

If Zauber Cauldrons is enabled, Potion of Harming IV is required

Technical Details

The player will not receive the TNT back when destroying a TNT Landmine. Only a single landmine can be placed within a 1.5 block radius; throwing a landmine on a block that already has one will not do anything.

When disarming a TNT Landmine, if it is not picked up quickly (within 16 game ticks), it will re-arm as a landmine.

Advancements

Advancement Requirement
Bomb Defused
Disarm a landmine
Be within 4 blocks of a landmine being defused

Learn More and Download

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History

Version Date Change
1.8 09 Aug 2014 Released TNT Landmines
1.15 04 Aug 2020 Made TNT Landmines a custom item, crafted in the Custom Crafter
Added proper disarming using shears
Added Disguised, Invisible, and Terrain-Safe Landmines
Added "Didn't see that coming" Advancement
1.16 14 Feb 2021 Changed name of "No Ground Damage Upgrade" to "Soft Defuser"
Advancement changed from getting killed by a landmine to disarming one

Previous Versions

MC 1.8 Version

In the MC 1.8 version, any TNT dropped on the ground would become a TNT Landmine. There were no disguised, invisible, or terrain-safe landmines and no way to make terrain-safe landmines. Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item TNT item. All entities apart from items could activate a landmine, instead of just players.

Hermitcraft Version

In the Hermitcraft version, there were only default landmines (no disguised, invisible, or terrain-safe landmines). Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item rather than the TNT Landmine. All entities apart from items could activate a landmine, instead of just players.