Mysterious Midnights/Midnight Menaces/Slime Fests: Difference between revisions

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During Slime Fests, slimes will merge together and can eventually merge into a giant slime, larger than any normal Slime in vanilla Minecraft (largest vanilla Slime has a Size of 4). When two slimes are very close to each other, they will merge to create a larger slime. The health and attack strength of Slimes are naturally based on their Size, so the larger these slimes become, the more dangerous they become!  
During Slime Fests, slimes will merge together and can eventually merge into a giant slime, larger than any normal Slime in vanilla Minecraft (largest vanilla Slime has a Size of 4). When two slimes are very close to each other, they will merge to create a larger slime. The health and attack strength of Slimes are naturally based on their Size, so the larger these slimes become, the more dangerous they become!  


Two Slimes of Size 0 can merge into a single Slime of Size 1.
Two slimes of the same size can merge into a slime that twice as large (merged size = size * 2 + 1). E.g. two Slimes of Size 0 can merge into a single Slime of Size 1. The maximum size of a slime is Size 7; this giant slime has a special loot table containing loads of items from diamonds to rotten flesh.
 
Two Slimes of Size 1 can merge into a single Slime of Size 3.
 
A Slime of Size 1 and a Slime of Size 3 can merge into a single Slime of Size 7. This mega slime has a special loot table containing loads of items from diamonds to rotten flesh.


===Technical Details===
===Technical Details===
Small slimes spawn after the slimeball(s) are on the ground for 128 gameticks (6.4 seconds). After one slimeball is absorbed from the stack, the next slime will spawn after another 128 gameticks.
Small slimes spawn after the slimeball(s) are on the ground for 128 gameticks (6.4 seconds). After one slimeball is absorbed from the stack, the next slime will spawn after another 128 gameticks.


Creepers and Spiders that are named (i.e. the skeleton is persistent) will not convert into slimes.  
Creepers and Spiders that are named (i.e. the mob is persistent) will not convert into slimes.  


To prevent a build up of lag, Slimes will not merge if there are more than 7 Slimes around itself.  
To prevent a build up of lag, Slimes will not merge if there are more than 7 Slimes around itself.  
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<nowiki>*</nowiki>this module is currently in beta and cannot be downloaded through the website*
<nowiki>*</nowiki>this module is currently in beta and cannot be downloaded through the website*


https://github.com/Gamemode4Dev/GM4_Datapacks/pull/396
https://github.com/Gamemode4Dev/GM4_Datapacks/pull/523




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|06 Aug 2020
|06 Aug 2020
|Beta version of Slime Fests installed on [[Public Server 6]]
|Beta version of Slime Fests installed on [[Public Server 6]]
|-
| rowspan="3" | 1.16
|29 Aug 2020
|Slime Fests disabled on [[Public Server 6]]
|-
| rowspan="2" | 27 Feb 2021
|Slime Fests reenabled on [[Public Server 6]]
|-
|Reduced drop chance of diamonds from giant slimes
|}
|}



Revision as of 02:41, 28 February 2021

Slime Fests

Module TypeExpansion
Created byBloo
Last Updated byBluePsychoRanger
Required ModulesMysterious Midnights, Midnight Menaces
Compatible MC VersionsUnreleased

This module increases the chance for players to find slimes. This module is pre-packaged with the Midngiht Menaces expansion pack.

Features

During this Mysterious Midnights event, slimes will be much more common, appearing in places they normally don't spawn in. Slimes will also merge to form larger slimes! This module is an uncommon event.

Resurrecting Slimes

During Slime Fests, slimeballs on the floor will eventually convert into a small Slime (Size 0).

Slime Takeover

During Slime Fests, Creepers and Spiders will convert into small Slimes. This means slimes will appear in areas they would not usually be found.

Merging Slimes

During Slime Fests, slimes will merge together and can eventually merge into a giant slime, larger than any normal Slime in vanilla Minecraft (largest vanilla Slime has a Size of 4). When two slimes are very close to each other, they will merge to create a larger slime. The health and attack strength of Slimes are naturally based on their Size, so the larger these slimes become, the more dangerous they become!

Two slimes of the same size can merge into a slime that twice as large (merged size = size * 2 + 1). E.g. two Slimes of Size 0 can merge into a single Slime of Size 1. The maximum size of a slime is Size 7; this giant slime has a special loot table containing loads of items from diamonds to rotten flesh.

Technical Details

Small slimes spawn after the slimeball(s) are on the ground for 128 gameticks (6.4 seconds). After one slimeball is absorbed from the stack, the next slime will spawn after another 128 gameticks.

Creepers and Spiders that are named (i.e. the mob is persistent) will not convert into slimes.

To prevent a build up of lag, Slimes will not merge if there are more than 7 Slimes around itself.


Learn More and Download

*this module is currently in beta and cannot be downloaded through the website*

https://github.com/Gamemode4Dev/GM4_Datapacks/pull/523


History

Version Date Change
1.12 10 Nov 2017 Alpha version of Slime Fests installed on Gamemode 4D
1.15 06 Aug 2020 Beta version of Slime Fests installed on Public Server 6
1.16 29 Aug 2020 Slime Fests disabled on Public Server 6
27 Feb 2021 Slime Fests reenabled on Public Server 6
Reduced drop chance of diamonds from giant slimes