Liquid Tanks/Zauber Liquids: Difference between revisions
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===Utility Interactions=== | ===Utility Interactions=== | ||
====Potion Tanks and Entities==== | ====Potion Tanks and Entities==== | ||
Players or mobs under a potion tank will be affected with the potion effect corresponding to the contents of the tank, as if they had drunken one bottle of that potion. The duration of the effect is the same as a normal, bottled zauber potion would give. The tank will continue to use potion roughly once per second to any players or mobs below them. | Players or mobs under a potion tank will be affected with the potion effect corresponding to the contents of the tank, as if they had drunken one bottle of that potion. The duration of the effect is the same as a normal, bottled zauber potion would give. The tank will continue to use potion roughly once per second to any players or mobs below them, unless the player or mob already has the effect with matching amplitude<ref>Healing and Harming are always consumed.</ref>. | ||
Item frames, items, and armor stands will not consume potion from a tank. | Item frames, items, and armor stands will not consume potion from a tank. | ||
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{{Modules List/Liquid Tanks}} | {{Modules List/Liquid Tanks}} | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Expansion Packs]] | [[Category:Expansion Packs]] |
Revision as of 08:33, 4 February 2021
Module Type | Expansion |
---|---|
Created by | SpecialBuilder32 |
Required Modules | Liquid Tanks, Zauber Cauldrons |
Compatible MC Versions | 1.15+ |
This module adds Zauber liquids and their utility interactions to Liquid Tanks.
Features
Liquids
Below is a list of the potions, and the amount of liquid they add to their corresponding tank. A zauber potion will fill 1/3 of a bucket to the tank.
Type of Tank | Potion | Amount of Liquid |
---|---|---|
Template:SingleStack Zauber Strength | Strength IV (1:30) | 1/3 Bucket |
Template:SingleStack Zauber Regeneration | Regeneration IV (0:22)
Speed III (0:16) |
1/3 Bucket |
Template:SingleStack Zauber Swiftness | Speed IV (3:20)
Weakness IV (6:00) |
1/3 Bucket |
Template:SingleStack Zauber Healing | Instant Health IV
Nausea (0:08) |
1/3 Bucket |
Template:SingleStack Zauber Poison | Poison IV (0:32) | 1/3 Bucket |
Template:SingleStack Zauber Leaping | Jump Boost IV (1:30) | 1/3 Bucket |
Template:SingleStack Zauber Harming | Instant Damage IV | 1/3 Bucket |
Utility Interactions
Potion Tanks and Entities
Players or mobs under a potion tank will be affected with the potion effect corresponding to the contents of the tank, as if they had drunken one bottle of that potion. The duration of the effect is the same as a normal, bottled zauber potion would give. The tank will continue to use potion roughly once per second to any players or mobs below them, unless the player or mob already has the effect with matching amplitude[1].
Item frames, items, and armor stands will not consume potion from a tank.
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.12 | 10 Nov 2017 | Alpha version of Zauber Liquids installed on Gamemode 4D |
1.15 | 12 Apr 2020 | Officially Released Zauber Liquids |
- ↑ Healing and Harming are always consumed.