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edits
(move alias check to Sprite:Item and Sprite:setItem (double alias attempt #3)) |
(It would help if EffectSprite aliases were accessed) |
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(18 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
local aliasData = { | local aliasData = { | ||
vanillaAliases = [[Module:InventorySlot/Aliases]], | |||
gm4Aliases = [[Module:Gm4Sprite/Aliases]], | |||
} | effectAliases = [[Module:EffectSprite/Aliases]] | ||
} | |||
Sprite.aliasData = aliasData | Sprite.aliasData = aliasData | ||
local vanillaAliases = mw.loadData( aliasData.vanillaAliases ) | |||
local gm4Aliases = mw.loadData( aliasData.gm4Aliases ) | |||
local effectAliases = mw.loadData( aliasData.effectAliases ) | |||
local aliases | |||
local types = { | local types = { | ||
Line 122: | Line 127: | ||
function Sprite:setItem(item, type) | function Sprite:setItem(item, type) | ||
-- | -- set aliases | ||
if type == "gm4" then | |||
aliases = gm4Aliases | |||
elseif type == "effect" then | |||
aliases = effectAliases | |||
else | |||
aliases = vanillaAliases | |||
end | |||
-- js-less plaintext title | -- js-less plaintext title | ||
self.__settings.name = item | self.__settings.name = item | ||
Line 142: | Line 153: | ||
elseif aliases[item].name then | elseif aliases[item].name then | ||
self.__settings.title = aliases[item].name | self.__settings.title = aliases[item].name | ||
end | |||
if aliases[item].name ~= nil then | |||
local itemName = aliases[item].name | |||
self:setPosition(self.__source.ids[itemName].pos) | |||
if self.__source.ids[itemName].spriteSheet then | |||
self.__settings.image = getSpriteSheet(self.__source.ids[itemName].spriteSheet) | |||
end | |||
end | end | ||
else | else | ||
self.__settings.title = item; | self.__settings.title = item; | ||
if self.__source.ids[item] then | |||
self:setPosition(self.__source.ids[item].pos) | |||
if self.__source.ids[item].spriteSheet then | |||
self.__settings.image = getSpriteSheet(self.__source.ids[item].spriteSheet) | |||
end | |||
else | |||
self:setPosition(nil) --will use default | |||
end | |||
end | end | ||
return self | return self | ||
end | end | ||
Line 176: | Line 199: | ||
function Sprite:SetSize(size) | function Sprite:SetSize(size) | ||
self.__settings.scale = size / self.__settings.size | self.__settings.scale = size / self.__settings.size | ||
return self | |||
end | |||
function Sprite:SetTitle(name) | |||
self.__settings.title = name | |||
return self | |||
end | |||
function Sprite:SetLore(text) | |||
self.__settings.lore = text | |||
return self | |||
end | |||
function Sprite:HideTooltip() | |||
self.__settings.hideTooltip = true | |||
return self | return self | ||
end | end | ||
Line 219: | Line 257: | ||
sprite:addClass("sprite") | sprite:addClass("sprite") | ||
sprite:addClass("masterTooltip") | |||
if self.__settings.hideTooltip ~= true then | |||
sprite:addClass("masterTooltip") | |||
end | |||
local source = self.__source | local source = self.__source | ||
sprite:addClass(source.settings.classname) | sprite:addClass(source.settings.classname) | ||
sprite:attr( "title", self.__settings.name ) | |||
if self.__settings.hideTooltip ~= true then | |||
sprite:attr( "title", self.__settings.name ) | |||
end | |||
sprite:attr( "data-title", self.__settings.title ) | sprite:attr( "data-title", self.__settings.title ) |
edits