Mysterious Midnights: Difference between revisions
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{{ModuleInfobox|name=Mysterious Midnights|icon=Mysterious_midnights.png|creator=Bloo|versions=1. | {{ModuleInfobox|name=Mysterious Midnights|icon=Mysterious_midnights.png|creator=Bloo|versions=1.16|type=Base}} | ||
This module adds spooky full moon nights to the game. | This module adds spooky full moon nights to the game. | ||
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|- | |- | ||
|[[Mysterious Midnights/Nightmare Nights|Nightmare Nights]] | |[[Mysterious Midnights/Nightmare Nights|Nightmare Nights]] | ||
|Rare | |||
|} | |||
=== [[Mysterious Midnights/Midnight Menaces|Midnight Menaces]] === | |||
{| class="wikitable" | |||
|+ | |||
!Expansion Packs | |||
!Rarity | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Ice Strays|Ice Strays]] | |||
|Common | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Sandy Husks|Sandy Husks]]'' | |||
|Common | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Enlarging Phantoms|Enlarging Phantoms]] | |||
|Uncommon | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Slime Fests|Slime Fests]] | |||
|Uncommon | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Illusioner Nights|Illusioner Nights]] | |||
|Rare | |||
|- | |||
|[[Mysterious Midnights/Midnight Menaces/Menacing Goblins|Menacing Goblins]] | |||
|Rare | |Rare | ||
|} | |} | ||
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|10 May 2019 | |10 May 2019 | ||
|Updated to 1.14 | |Updated to 1.14 | ||
|- | |||
|1.16 | |||
|09 Aug 2020 | |||
|Midnight Menaces expansion packs added | |||
|} | |} | ||
{{Mysterious Midnights/Modules List}} | |||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Base Modules]] | [[Category:Base Modules]] | ||
Revision as of 07:24, 13 August 2020
| Module Type | Base |
|---|---|
| Created by | Bloo |
| Compatible MC Versions | 1.16 |
This module adds spooky full moon nights to the game.
Details
Every full moon, there's a chance for a mysterious midnight event to trigger. Mysterious Midnight events will last for as long as it is night time. This means a player can skip the event by sleeping in a bed and passing the night. When a Mysterious Midnight event is activated, all players will hear a howling sound.
Technical Summary
A Mysterious Midnight has a 62.5% chance of occurring during a full moon. This is about once every 12.8 MC days, or about 4 hours and 16 minutes in real-time.
A common event has a 50% chance of occurring during a mysterious midnight. An uncommon event has a 30% chance of occurring during a mysterious midnight. A rare event has a 20% chance of occurring during a mysterious midnight.
Expansion Packs
The Mysterious Midnights module is packaged with 6 default expansion packs. Expansion packs for this module add events to a mysterious midnight when activated. Expansion packs each have a rarity (common, uncommon, or rare) to determine how often the event occurs. This module supports additional expansion packs and additional packs can be created and submitted to GM4.
Expansion Packs
| Expansion Pack | Rarity |
|---|---|
| Resurrecting Skeletons | Common |
| Resurrecting Zombies | Common |
| Harvest Moons | Uncommon |
| Tipped Skeletons | Uncommon |
| Falling Stars | Rare |
| Nightmare Nights | Rare |
Midnight Menaces
| Expansion Packs | Rarity |
|---|---|
| Ice Strays | Common |
| Sandy Husks | Common |
| Enlarging Phantoms | Uncommon |
| Slime Fests | Uncommon |
| Illusioner Nights | Rare |
| Menacing Goblins | Rare |
Learn More and Download
History
| Version | Date | Change |
|---|---|---|
| 1.13 | 06 Apr 2019 | Released Mysterious Midnights |
| 1.14 | 10 May 2019 | Updated to 1.14 |
| 1.16 | 09 Aug 2020 | Midnight Menaces expansion packs added |