Metallurgy/Arborenda Shamir: Difference between revisions
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Revision as of 21:49, 26 May 2020
Module Type | Expansion |
---|---|
Created by | Bloo, Sparks and Special |
Required Modules | Metallurgy |
Compatible MC Versions | 1.15 |
The Aborenda Shamir helps the player the cut down trees in a more efficient manner.
Features
Property | Amplification |
---|---|
Metal Band | Barium |
Valid Items |
Usage
Breaking any log type with an axe will cause logs around it to be destroyed, creating a "tree feller" effect. The way the logs are broken depends on the type of tree, but in every process, logs will be destroyed per vertical layer, moving from the bottom log, to the top log. The log items will drop in the same column as the initial log block, meaning when destroying a normal tree, the log items will land on a single block when they all fall down.
Below is a list of tree types and the process the logs are broken.
Log Type | Process |
---|---|
Oak Log | Oak logs in a 11x11 area above the initial log are broken |
Spruce Log | Spruce logs in a 3x3 area above the initial log are broken |
Birch Log | Birch logs directly area above the initial log are broken |
Jungle Log | For the first 5 layers, jungle logs in a 3x3 area above the initial log are broken For the remaining layers, jungle logs in a 11x11 area above the initial log are broken |
Acacia Log | Acacia logs in a 7x7 area above the initial log are broken |
Dark Oak Log | Dark oak logs in a 7x7 area above the initial log are broken |
Technical Details
Each layer is destroyed once every tick, so taller trees will take slightly longer to completely break.
When moving up a column (trunk), if there are no logs broken in that layer, the process will stop at that layer.
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.12 | 10 Nov 2017 | Alpha released Metallurgy on Gamemode 4D |
1.13 | 17 May 2019 | Beta released on Public Server V |
08 Aug 2019 | Officially Released Arborenda Shamir |