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edits
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|Aluminium | |Aluminium | ||
|Boots | |Boots | ||
|Sneak to | |Sneak to hover; no fall damage after levitating | ||
|Shot upwards if damaged; Bows will not work properly; Not infinite | |Shot upwards if damaged; Bows will not work properly; Not infinite | ||
|- | |- | ||
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|Armor | |Armor | ||
|Negates weighted armor by one slowness level | |Negates weighted armor by one slowness level | ||
|Withering and levitation if not enough weight to hold you down | |Withering and levitation if not enough weight to hold you down | ||
|- | |- | ||
|[[Metallurgy/Conduction|Conduction]] | |[[Metallurgy/Conduction|Conduction]] | ||
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|Sword | |Sword | ||
|Withers nearby mobs and players | |Withers nearby mobs and players | ||
|Anyone player in the area not holding a sword with Ender Bolt will be affected | |Anyone player in the area not holding a sword with Ender Bolt will be affected by withering | ||
|- | |- | ||
|[[Metallurgy/Defuse|Defuse]] | |[[Metallurgy/Defuse|Defuse]] | ||
|Aluminium | |Aluminium | ||
|Armor | |Armor | ||
| | |Prevents creeper explosions | ||
|The creeper can no longer ignite naturally after | |The creeper can no longer ignite naturally after | ||
|- | |- | ||
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|Copper | |Copper | ||
|Pickaxe | |Pickaxe | ||
| | |Iron and gold nuggets, as well as redstone can drop from mined stone | ||
|Cannot be combined with silk touch | |Cannot be combined with silk touch | ||
|- | |- | ||
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|Barimium | |Barimium | ||
|Swords | |Swords | ||
|Grants strength | |Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II. | ||
|Grants slowness at the same level as the strength bonus. | |Grants slowness at the same level as the strength bonus. | ||
|- | |- |
edits