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''This module is currently unreleased to the public.'' | ''This module is currently unreleased to the public.'' | ||
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=unreleased}} | |||
This module adds the ability to create custom armor enchantments. | This module adds the ability to create custom armor enchantments. | ||
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# Create a mold using obsidian and clay | # Create a mold using obsidian and clay | ||
# Heat the mold with lava for about 30 seconds | # Heat the mold with lava for about 30 seconds | ||
# Remove the lava and drop about 12-14 custom ores into the mold | # Remove the lava and drop about 12-14 custom ores into the mold one at a time | ||
# Reheat the mold with lava for about 15 seconds | # Reheat the mold with lava for about 15 seconds | ||
# Remove the lava and drop more custom ores until you have reached 23 in total | # Remove the lava and drop more custom ores one at a time until you have reached 23 in total | ||
# Wait until the mold cools, and the cast will be released | # Wait until the mold cools, and the cast will be released | ||
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=== Obsidian Casts === | === Obsidian Casts === | ||
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have | Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have a ''shamir''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band when mined. | ||
=== Shamirs === | === Shamirs === | ||
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. | An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. E.g. Sensus can only be found on a Barium Band. | ||
=== Attaching Bands === | === Attaching Bands === | ||
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Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept. | Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept. | ||
=== Detaching Bands === | === Detaching Bands === | ||
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the | To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian. | ||
== Shamir Effects and Abilities (Expansion Packs) == | == Shamir Effects and Abilities (Expansion Packs) == | ||
Below is a list of shamirs and their abilities. Each shamir is handled by a separate expansion pack. For more information about each Shamir, visit their corresponding pages by clicking the name. | Below is a list of shamirs and their abilities. Each shamir is handled by a separate expansion pack. For more information about each Shamir, visit their corresponding pages by clicking the name. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Metal Band | |||
!Shamir Name | !Shamir Name | ||
!Can Be Placed On | !Can Be Placed On | ||
!Effect | !Effect | ||
!Limitation | !Limitation | ||
|- | |- | ||
|[[Metallurgy/ | | rowspan="3" |Aluminium | ||
| | |[[Metallurgy/Defuse|Defuse]] | ||
|Armor | |||
| | |Prevents creeper explosions | ||
| | |The creeper can no longer ignite naturally after | ||
|- | |- | ||
|[[Metallurgy/ | |[[Metallurgy/Helios|Helios]] | ||
| | |Armor | ||
| | |Negates weighted armor by one slowness level | ||
| | |Withering and levitation if not enough weight to hold you down | ||
|- | |- | ||
|[[Metallurgy/Levity|Levity]] | |[[Metallurgy/Levity|Levity]] | ||
|Boots | |Boots | ||
|Sneak to hover; no fall damage after levitating | |Sneak to hover; no fall damage after levitating | ||
|Shot upwards if damaged; Bows will not work properly; Not infinite | |Shot upwards if damaged; Bows will not work properly; Not infinite | ||
|- | |- | ||
|[[Metallurgy/ | |Barium | ||
| | |[[Metallurgy/Sensus|Sensus]] | ||
| | |Compass | ||
| | |Glowing Effect to mobs in a large radius | ||
|Bad effects getting worse the longer one uses it | |||
|- | |- | ||
|[[Metallurgy/ | | rowspan="2" |Barimium | ||
| | |[[Metallurgy/Gemini|Gemini]] | ||
| | |Hoe | ||
| | |Hold in the off hand when breeding animals to produce twins | ||
|N/A | |||
|- | |- | ||
|[[Metallurgy/ | |[[Metallurgy/Musical|Musical]] | ||
| | |Swords | ||
| | |Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II. | ||
|Grants slowness at the same level as the strength bonus. | |||
| | |||
|- | |- | ||
| rowspan="2" |Copper | |||
|[[Metallurgy/Forterra|Forterra]] | |[[Metallurgy/Forterra|Forterra]] | ||
|Pickaxe | |Pickaxe | ||
|Iron and gold nuggets, as well as redstone can drop from mined stone | |Iron and gold nuggets, as well as redstone can drop from mined stone | ||
|Cannot be combined with silk touch | |Cannot be combined with silk touch | ||
|- | |- | ||
|[[Metallurgy/Hypexperia|Hypexperia]] | |[[Metallurgy/Hypexperia|Hypexperia]] | ||
|Tools and Weapons | |Tools and Weapons | ||
|Grants extra experience | |Grants extra experience | ||
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp) | |Cannot be combined with silk touch (mining with silk touch doesn't initially give exp) | ||
|- | |||
| rowspan="2" |Thorium | |||
|[[Metallurgy/Conduction|Conduction]] | |||
|Iron Sword | |||
|Strikes mobs with lightning | |||
|Lightning strikes you if you're wearing iron armor; Requires sky access | |||
|- | |||
|[[Metallurgy/Ender Bolt|Ender Bolt]] | |||
|Sword | |||
|Withers nearby mobs and players | |||
|Anyone player in the area not holding a sword with Ender Bolt will be affected by withering | |||
|- | |||
| rowspan="2" |Thorium Brass | |||
|[[Metallurgy/Spiraculum|Spiraculum]] | |||
|Bucket | |||
|Attracts mobs like a vacuum | |||
|Cannot fill with liquid | |||
|- | |- | ||
|[[Metallurgy/Tinker|Tinker]] | |[[Metallurgy/Tinker|Tinker]] | ||
|Tools | |Tools | ||
|Converts certain items in your inventory from individual items to blocks | |Converts certain items in your inventory from individual items to blocks | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
!Version | |||
!Date | !Date | ||
!Change | !Change | ||
|- | |- | ||
|1.12 | |||
|10 Nov 2017 | |10 Nov 2017 | ||
| | |Released Metallurgy on [[Gamemode 4D]] | ||
|} | |} |
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