Metallurgy: Difference between revisions

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''This module is currently unreleased to the public.''
''This module is currently unreleased to the public.''
{{ModuleInfobox|creator=Bloo, Sparks, SpecialBuilder32|type=Base|name=Metallurgy|versions=unreleased}}


This module adds the ability to create custom armor enchantments.  
This module adds the ability to create custom armor enchantments.  
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# Create a mold using obsidian and clay
# Create a mold using obsidian and clay
# Heat the mold with lava for about 30 seconds
# Heat the mold with lava for about 30 seconds
# Remove the lava and drop about 12-14 custom ores into the mold
# Remove the lava and drop about 12-14 custom ores into the mold one at a time
# Reheat the mold with lava for about 15 seconds  
# Reheat the mold with lava for about 15 seconds  
# Remove the lava and drop more custom ores until you have reached 23 in total
# Remove the lava and drop more custom ores one at a time until you have reached 23 in total
# Wait until the mold cools, and the cast will be released
# Wait until the mold cools, and the cast will be released


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=== Obsidian Casts ===
=== Obsidian Casts ===
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have one of two possible ''shamirs''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band if mined.
Obsidian casts have bands with the molded metal on it. If a metal is incorrectly casted, the cast produced will contain a Mundane Band. If correctly cast, the band on the metal will have a ''shamir''. Mining a cast breaks the metal band on it; i.e. if an obsidian cast is placed on the ground, it will drop with a Mundane Band when mined.


=== Shamirs ===
=== Shamirs ===
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. e.g. Sensus can only be found on a Barium Band.
An obsidian cast with a metal band will contain a shamir. A Shamir is essentially a custom enchantment. Each shamir can only be put onto specific items. Each Shamir can be found on a specific band. E.g. Sensus can only be found on a Barium Band.


=== Attaching Bands ===
=== Attaching Bands ===
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Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept.
Only one Shamir can be placed on a single item. When strapping metal bands to an item, the item will keep it's enchantments, name, and durability. Lore will not be kept.
You cannot attach a metal band to ''[[Boots of Ostara]]'', as they will lose their functionality at the expense of gaining the shamir's functionality.


=== Detaching Bands ===
=== Detaching Bands ===
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the Item onto the obsidian.
To transfer an item's enchantment back to a cast, drop the tool/armor and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston. The piston will transfer the shamir from the item onto the obsidian.


== Shamir Effects and Abilities (Expansion Packs) ==
== Shamir Effects and Abilities (Expansion Packs) ==
Below is a list of shamirs and their abilities. Each shamir is handled by a separate expansion pack. For more information about each Shamir, visit their corresponding pages by clicking the name.
Below is a list of shamirs and their abilities. Each shamir is handled by a separate expansion pack. For more information about each Shamir, visit their corresponding pages by clicking the name.
{| class="wikitable"
{| class="wikitable"
!Metal Band
!Shamir Name
!Shamir Name
!Metal Band
!Can Be Placed On
!Can Be Placed On
!Effect
!Effect
!Limitation
!Limitation
|-
|-
|[[Metallurgy/Spiraculum|Spiraculum]]
| rowspan="3" |Aluminium
|Thorium Brass
|[[Metallurgy/Defuse|Defuse]]
|Bucket
|Armor
|Attracts Mobs
|Prevents creeper explosions
|Cannot fill with liquid
|The creeper can no longer ignite naturally after
|-
|-
|[[Metallurgy/Sensus|Sensus]]
|[[Metallurgy/Helios|Helios]]
|Barium
|Armor
|Compass
|Negates weighted armor by one slowness level
|Glowing Effect to mobs in a large radius
|Withering and levitation if not enough weight to hold you down
|Bad effects getting worse the longer one uses it
|-
|-
|[[Metallurgy/Levity|Levity]]
|[[Metallurgy/Levity|Levity]]
|Aluminium
|Boots
|Boots
|Sneak to hover; no fall damage after levitating
|Sneak to hover; no fall damage after levitating
|Shot upwards if damaged; Bows will not work properly; Not infinite
|Shot upwards if damaged; Bows will not work properly; Not infinite
|-
|-
|[[Metallurgy/Helios|Helios]]
|Barium
|Aluminium
|[[Metallurgy/Sensus|Sensus]]
|Armor
|Compass
|Negates weighted armor by one slowness level
|Glowing Effect to mobs in a large radius
|Withering and levitation if not enough weight to hold you down
|Bad effects getting worse the longer one uses it
|-
|-
|[[Metallurgy/Conduction|Conduction]]
| rowspan="2" |Barimium
|Thorium
|[[Metallurgy/Gemini|Gemini]]
|Iron Sword
|Hoe
|Strikes mobs with lightning
|Hold in the off hand when breeding animals to produce twins
|Lightning strikes you if you're wearing iron armor; Requires sky access
|N/A
|-
|-
|[[Metallurgy/Ender Bolt|Ender Bolt]]
|[[Metallurgy/Musical|Musical]]
|Thorium
|Swords
|Sword
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.
|Withers nearby mobs and players
|Grants slowness at the same level as the strength bonus.
|Anyone player in the area not holding a sword with Ender Bolt will be affected by withering
|-
|[[Metallurgy/Defuse|Defuse]]
|Aluminium
|Armor
|Prevents creeper explosions
|The creeper can no longer ignite naturally after
|-
|-
| rowspan="2" |Copper
|[[Metallurgy/Forterra|Forterra]]
|[[Metallurgy/Forterra|Forterra]]
|Copper
|Pickaxe
|Pickaxe
|Iron and gold nuggets, as well as redstone can drop from mined stone
|Iron and gold nuggets, as well as redstone can drop from mined stone
|Cannot be combined with silk touch
|Cannot be combined with silk touch
|-
|[[Metallurgy/Musical|Musical]]
|Barimium
|Swords
|Grants strength I and plays music while killing mobs. With more kills, the music will become darker, and will grant strength II.
|Grants slowness at the same level as the strength bonus.
|-
|[[Metallurgy/Gemini|Gemini]]
|Barimium
|Hoe
|Hold in the off hand when breeding animals to produce twins
|N/A
|-
|-
|[[Metallurgy/Hypexperia|Hypexperia]]
|[[Metallurgy/Hypexperia|Hypexperia]]
|Copper
|Tools and Weapons
|Tools and Weapons
|Grants extra experience
|Grants extra experience
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)
|Cannot be combined with silk touch (mining with silk touch doesn't initially give exp)
|-
| rowspan="2" |Thorium
|[[Metallurgy/Conduction|Conduction]]
|Iron Sword
|Strikes mobs with lightning
|Lightning strikes you if you're wearing iron armor; Requires sky access
|-
|[[Metallurgy/Ender Bolt|Ender Bolt]]
|Sword
|Withers nearby mobs and players
|Anyone player in the area not holding a sword with Ender Bolt will be affected by withering
|-
| rowspan="2" |Thorium Brass
|[[Metallurgy/Spiraculum|Spiraculum]]
|Bucket
|Attracts mobs like a vacuum
|Cannot fill with liquid
|-
|-
|[[Metallurgy/Tinker|Tinker]]
|[[Metallurgy/Tinker|Tinker]]
|Thorium Brass
|Tools
|Tools
|Converts certain items in your inventory from individual items to blocks
|Converts certain items in your inventory from individual items to blocks
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{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
|1.12
|10 Nov 2017
|10 Nov 2017
|2.0
|Released Metallurgy on [[Gamemode 4D]]
|Metallurgy released on [[Gamemode 4D]]
|}
|}
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