Liquid Tanks
Module Type | Base |
---|---|
Created by | Sparks |
Last Updated by | SpecialBuilder32 |
Compatible MC Versions | 1.12 |
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
Details
A Liquid Tank can be created by placing down a hopper and filling it in any order with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a regular glass block on top of the hopper. The first slot of the tank is a smart interface for items filling and draining liquids as needed.
Technical Summary
Breaking a liquid tank will return all the items used to create it, but any liquid inside will be destroyed. Textures made by Vilder50.
Advancements
Advancement | Description | Requirement |
---|---|---|
Oh, That Kind of Tank | Find out a liquid tank is not an awesome submarine. | Create a liquid tank |
Expansion Packs
The Liquid Tanks module doesn't do anything on it's own. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions.
Expansion Packs
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.8 | 16 Apr 2015 | Released Liquid Tanks |
18 Apr 2015 | Updated module for new 1.8.4 skull formats | |
The module also allows stacking of brewing stands in last slot | ||
Fixed consuming lapis bug | ||
25 May 2015 | Fixed 1-click command crash | |
1.12 | 20 May 2018 | Updated for 1.12 command format |
Completely overhauled |
Previous Versions
MC 1.8 Versions
The MC 1.8 Versions did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See Liquid Tanks 1.8 for more info.
MC 1.12 Versions
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).