Double Doors: Difference between revisions
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{{ModuleInfobox | {{ModuleInfobox | ||
| creator = | | creator = Bloo | ||
| type = Stand Alone | | type = Stand Alone | ||
| versions = 1.20+ | | versions = 1.20+ | ||
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| Released Double Doors | | Released Double Doors | ||
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Revision as of 22:09, 29 January 2024
Module Type | Stand Alone |
---|---|
Created by | Bloo |
Compatible MC Versions | 1.20+ |
This module adds a quality of life improvement which enables players to open double doors with just a single click. Additionally, trapdoors above doors are opened alongside the door.
Features
If a player interacts with a door to open or close it, connected doors (i.e. doors which form a double door) and trapdoors above the door are opened alongside the door that was interacted with. Trapdoors above a door must face the same way as the door and must be opened bottom-half trapdoors, top-half trapdoors are not opened automatically. Up to two trapdoors may be stacked above a door. Only doors or trapdoors of the same wood type count as a double door.
Technical Details
The maximum trapdoor stack height is configurable server-wide via the scoreboard fake player $trap_door_limit
in $gm4_double_doors_data
. The default value is 2
.
Learn More and Download
History
Version | Date | Change |
---|---|---|
1.20 | 12 Aug 2023 | Released Double Doors |