Liquid Tanks/Standard Liquids: Difference between revisions

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(Rename SingleStack (which is only used for liquid sprites) so it makes sense)
 
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==== {{Liquid|gm4:Experience Liquid|Standard=true|small=true}} Experience Tanks, Experience Orbs, and Players ====
==== {{Liquid|gm4:Experience Liquid|Standard=true|small=true}} Experience Tanks, Experience Orbs, and Players ====
[[File:Experience tank process.png|thumb|Player Depositing Experience]]
[[File:Experience tank process.png|thumb|Player Depositing Experience]]
Experience Tanks will absorb Experience Orbs above (Excluding those from the Dragon). Players above an experience tank will deposit their experience into the tank, adding points equivalent to their level to the tank. Levels above 30 are treated as equal to value as level 30. Tanks will accept a level from the player even if there is not room for all the xp in the tank, which can lead to slight losses. Players below an Experience Tank will withdraw experience from the tank. The experience orbs produced in this process are purely visual and will not interact with mending.  
Experience Tanks will absorb Experience Orbs above (Excluding those from the Dragon). Players above an experience tank will deposit their experience into the tank, adding points equivalent to their level to the tank. Players below an Experience Tank will withdraw experience from the tank. The experience orbs produced in this process are purely visual and will not interact with mending.  


==== {{Liquid|gm4:Honey Liquid|Standard=true|small=true}} Honey Tanks and Entities ====
==== {{Liquid|gm4:Honey Liquid|Standard=true|small=true}} Honey Tanks and Entities ====
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