Metallurgy/Helious Shamir: Difference between revisions

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=== Usage ===
=== Usage ===
Wearing an armour piece with the Helious Shamir will reduce one slowness level of Weighted Armour. For example, if the armour would normally give Slowness II, wearing a single piece of armour with Helious would reduce it to Slowness I. Helious can be stacked, meaning wearing two pieces of armour would reduce it by two levels of slowness, and wearing three pieces of Helious armour would reduce it by three slowness levels.  
Wearing an armour piece with the Helious Shamir will reduce one slowness level of [[Weighted Armour]]. For example, if the armour would normally give Slowness II, wearing a single piece of armour with Helious would reduce it to Slowness I. Helious can be stacked, meaning wearing two pieces of armour would reduce it by two levels of slowness, and wearing three pieces of Helious armour would reduce it by three slowness levels.  


If a player has the Helious Shamir added onto a piece of armor, but has too little armor to weigh them down, the player will experience levitation and withering. This will happen if the player has "negative slowness" - the result of wearing a Helious armour piece when they would normally not have slowness.
If the amount of Helious armour that the player is wearing exceeds the slowness received from Weighted Armour, the player will receive both levitation and wither effects.


== History ==
== History ==

Revision as of 08:31, 31 May 2020

Helious Shamir

Module TypeExpansion
Created byBloo, Sparks and Special
Required ModulesMetallurgy, Weighted Armour
Compatible MC Versions1.15

The Helious Shamir counteracts the effects of Weighted Armour.

Features

Shamir Properties
Property Suppression
Metal Band Aluminium
Valid Items



Usage

Wearing an armour piece with the Helious Shamir will reduce one slowness level of Weighted Armour. For example, if the armour would normally give Slowness II, wearing a single piece of armour with Helious would reduce it to Slowness I. Helious can be stacked, meaning wearing two pieces of armour would reduce it by two levels of slowness, and wearing three pieces of Helious armour would reduce it by three slowness levels.

If the amount of Helious armour that the player is wearing exceeds the slowness received from Weighted Armour, the player will receive both levitation and wither effects.

History

Version Date Change
1.12 10 Nov 2017 Alpha released Metallurgy on Gamemode 4D
1.13 17 May 2019 Beta released on Public Server V
08 Aug 2019 Officially Released Helious Shamir
1.15 13 May 2020 Helious moved from Metallurgy Default Expansions into Weighted Armour.
Fixed typo of "Helios" to "Helious"