Ink Spitting Squid: Difference between revisions

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{{ModuleInfobox|name=Ink Spitting Squid|type=Stand Alone|creator=Energyxxer|updater=BluePsychoRanger|versions=1.15|icon=ink_spitting_squid.png}}
{{ModuleInfobox|name=Ink Spitting Squid|type=Stand Alone|creator=Energyxxer|updater=BluePsychoRanger|versions=1.8+|icon=ink_spitting_squid.png}}


This module allows squids to defend themselves by inking players.
This module allows squids to defend themselves by inking players.
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==Features==
==Features==
When a submerged player comes near a squid, they will be inflicted with blindness and nausea for 5 seconds. Ink particles will also fill the player's screen to make it even harder to see. Only if the player's head is submerged will the squid blind the player. This will continue until the player moves away from the squid or kills it.  
When a submerged player comes near a squid, they will be inflicted with blindness and nausea for 5 seconds. Ink particles will also fill the player's screen to make it even harder to see. Only if the player's head is submerged will the squid blind the player. This will continue until the player moves away from the squid or kills it.  
Glow Squids have a similar ability, but their ink will illuminate players. When a submerged player comes near a glow squid, they will be inflicted with glowing and night vision for 5 seconds. Glow Ink particles will fill the player's screen upon this effect.
[[File:Ink Squid.gif|alt=|none|frame|Player inked by a squid]]
[[File:Ink Squid.gif|alt=|none|frame|Player inked by a squid]]


===Technical Details===
===Technical Details===
Players within 3 blocks of a squid will be blinded. Players within 5 blocks of the squid will hear a squid sound when a squid blinds a player.
Players within 3 blocks of a squid will be affected. Players within 5 blocks of the squid will hear a squid sound when a squid blinds/luminates a player.


===Advancements===
===Advancements===
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|+
|+
!Advancement
!Advancement
!Description
!Requirement
!Requirement
|-
|-
|Natural Defenses
|{{Advancement|Ink Sac|Natural Defenses|Get blinded by an underwater squid}}
|Get blinded by an underwater squid.
|Go near a squid whilst underwater
|Go near a squid underwater
|-
|{{Advancement|Glow Ink Sac|The Light, It Burns!|Glow due to an underwater glow squid}}
|Go near a glow squid whilst underwater
|}
|}
==Learn More and Download==
==Learn More and Download==
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{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
! Version
!Date
! Date
!Change
! Change
|-
|1.8
|28 Apr 2014
|Released Ink Spitting Squid
|-
| rowspan="2" | 1.9-1.10
| rowspan="2" | 01 Mar 2016
|Updated for 1.9 command format
|-
|-
|Added "Natural Defenses" achievement
| 1.8
| 28 Apr 2014
| Released Ink Spitting Squid
|-
|-
|1.11
| 1.9
|10 Jun 2017
| 01 Mar 2016
|Updated for 1.11 command format
| Added "Natural Defenses" achievement
|-
|-
|1.12
| 1.13
|10 Jun 2017
| 27 Nov 2018
|Updated for 1.12 command format
| Fixed a bug which prevented players from getting the advancement
|-
|-
| rowspan="2" |1.13
| rowspan="3" | 1.15
|19 Nov 2018
| rowspan="3" | 03 May 2020
|Updated for 1.13 data packs
| Changed radius of activation to 3 blocks (from 2.2)
|-
|-
|27 Nov 2018
| Fixed a bug where submerged players in swim mode wouldn't get blinded sometimes
|Fixed a bug which prevented players from getting the advancement
|-
|-
| rowspan="4" |1.15
| Added ink particles when a squid blinds the player
|11 Dec 2019
|Updated for 1.15 base module
|-
|-
| rowspan="3" |03 May 2020
| 1.17
|Changed radius of activation to 3 blocks (from 2.2)
| 23 Aug 2021
| Glow Squids will illuminate submerged players
|-
|-
|Fixed a bug where submerged players in swim mode wouldn't get blinded sometimes
| 1.18
|-
| 28 Dec 2021
|Added ink particles when a squid blinds the player
| Squids do not ink players with the Conduit Power {{Stack|effect:Conduit Power}} effect
|}
|}


==Previous Versions==
{{Notes}}
===MC 1.8 Version===
 
The MC 1.8 version did not have achievements.
===MC 1.9-1.12 Versions===
In the MC 1.9-1.12 versions, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version.
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]

Latest revision as of 00:34, 3 March 2022

Ink Spitting Squid

Module TypeStand Alone
Created byEnergyxxer
Last Updated byBluePsychoRanger
Compatible MC Versions1.8+

This module allows squids to defend themselves by inking players.

Features

When a submerged player comes near a squid, they will be inflicted with blindness and nausea for 5 seconds. Ink particles will also fill the player's screen to make it even harder to see. Only if the player's head is submerged will the squid blind the player. This will continue until the player moves away from the squid or kills it.

Glow Squids have a similar ability, but their ink will illuminate players. When a submerged player comes near a glow squid, they will be inflicted with glowing and night vision for 5 seconds. Glow Ink particles will fill the player's screen upon this effect.

Player inked by a squid

Technical Details

Players within 3 blocks of a squid will be affected. Players within 5 blocks of the squid will hear a squid sound when a squid blinds/luminates a player.

Advancements

Advancement Requirement
Natural Defenses
Get blinded by an underwater squid
Go near a squid whilst underwater
The Light, It Burns!
Glow due to an underwater glow squid
Go near a glow squid whilst underwater

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 28 Apr 2014 Released Ink Spitting Squid
1.9 01 Mar 2016 Added "Natural Defenses" achievement
1.13 27 Nov 2018 Fixed a bug which prevented players from getting the advancement
1.15 03 May 2020 Changed radius of activation to 3 blocks (from 2.2)
Fixed a bug where submerged players in swim mode wouldn't get blinded sometimes
Added ink particles when a squid blinds the player
1.17 23 Aug 2021 Glow Squids will illuminate submerged players
1.18 28 Dec 2021 Squids do not ink players with the Conduit Power effect

Notes