Main Page/sandbox: Difference between revisions
(Move for better seperation) |
(Add more linebreak) |
||
Line 29: | Line 29: | ||
We are open source on [https://github.com/Gamemode4Dev/GM4_Datapacks GitHub]and actively welcome contribution and discussion. We are most active on Discord. | We are open source on [https://github.com/Gamemode4Dev/GM4_Datapacks GitHub]and actively welcome contribution and discussion. We are most active on Discord. | ||
<br> | |||
<br> | |||
<br> | <br> | ||
|- | |- | ||
| colspan="4" { | | | colspan="4" { | | ||
<br> | |||
<br> | |||
---- | ---- | ||
Latest revision as of 16:31, 17 March 2024
Latest Video |
| |
What is Gamemode 4? |
||||||
---|---|---|---|---|---|---|---|---|---|
|
|||||||||
Latest Blog Post
|
Gamemode 4 is a collection of Survival focused datapacks for Minecraft Java. Each pack aims to push the vanilla experience, by adding a wide range of features from encouraging the creation of path networks by giving a speed boost when on them to a full magic magic potion brewing. We are open source on GitHuband actively welcome contribution and discussion. We are most active on Discord.
| ||||||||
| |||||||||
MapsEvergrowth (Java 1.20.2 - 1.20.4)Block pushing madness! Explore an expanded concept from our first map, Obsolescence, about 3D tetris. New concepts, like magnets and sliding boxes add to the complexity. Obsolescence (Java 1.17.1)Our first map, exploring the "Complete the Monument" genre, but with Gamemode 4 datapacks thrown in! One main dungeon, and a hellish-landscape to explore to figure out the mystery of the world.
|
|