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{{ModuleInfobox | {{ModuleInfobox | ||
| creator = | | creator = Sparks | ||
| updater = | | updater = Bloo, SpecialBuilder32, and Epyon|TheEpyonProject | ||
| type=Stand Alone | | type = Stand Alone | ||
| versions=1.8, 1.11+ | | versions = 1.8, 1.11+ | ||
}} | }} | ||
This module enhances the way fire works on arrows and Creepers. | This module enhances the way fire works on arrows and Creepers. | ||
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=== Technical Details === | === Technical Details === | ||
Flame arrows will be deleted upon landing in a block, having a chance to drop | Flame arrows will be deleted upon landing in a block, having a chance to drop {{Stack|Flint|lore=&8&oCharred Arrowhead}} flint upon impact. | ||
=== Advancements === | === Advancements === | ||
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| Flame arrows (shot from a bow without Infinity) will be deleted upon landing in a block | | Flame arrows (shot from a bow without Infinity) will be deleted upon landing in a block | ||
|- | |- | ||
| Now has a chance to drop a | | Now has a chance to drop a flint on impact | ||
|} | |} | ||
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=== MC 1.8 Version === | === MC 1.8 Version === | ||
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode. | In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode. | ||
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