Combat Expanded/Modifier Effects: Difference between revisions

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add balance patch update
(Move table to subpage)
 
m (add balance patch update)
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|Mobs are slightly stronger.
|Mobs are slightly stronger.
Creepers have a higher blast radius.  
Creepers have a higher blast radius.  
Weapons and Armor have a reduced droprate.
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| style="background-color:#f6b26b" |'''Burned'''
| style="background-color:#f6b26b" |'''Burned'''
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Husks spawn in large swarms.
Husks spawn in large swarms.


High chance of Fire Aspect and Flame enchantments.  
Higher chance of Fire Aspect and Flame enchantments.  
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| style="background-color:#3d85c6" |'''Deep'''
| style="background-color:#3d85c6" |'''Deep'''
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| style="background-color:#ffe599" |'''Flowering'''
| style="background-color:#ffe599" |'''Flowering'''
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Zombies have lower health but respawn when killed.
Zombies have lower health but respawn when killed.  
 
Slimes are larger and spawn more often.  
Slimes are larger and spawn more often.  
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Skeletons use melee weapons.
Skeletons use melee weapons.


High chance of Projectile Protection enchantment.  
Higher chance of Projectile Protection enchantment.  
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| style="background-color:#d0e0e3" |'''Mountainous'''
| style="background-color:#d0e0e3" |'''Mountainous'''
|Mobs are stronger but spawn less.
|Mobs are stronger but spawn less.
High chance of Knockback and Punch enchantments.  
Higher chance of Knockback and Punch enchantments.  
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| style="background-color:#c27ba0" |'''Reef'''
| style="background-color:#c27ba0" |'''Reef'''
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| style="background-color:#a2c4c9;" |'''Snowy'''
| style="background-color:#a2c4c9;" |'''Snowy'''
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Mobs are slower but healthier.
Mobs are slower but healthier.  
 
Most attacks will apply {{Stack|effect:Slowness}}Slowness.  
Most attacks will apply {{Stack|effect:Slowness}}Slowness.  
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