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m (remove underscores from Bloo's name, advancements) |
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=== Custom Ores === | === Custom Ores === | ||
Custom ores can be found within different types of stone. To uncover custom ores, stone must be blown up with TNT. After the blast, a few lumps of metal will drop in the blown up area. The following ores can be found in each of the listed types of stone below. | Custom ores can be found within different types of stone. To uncover custom ores, stone must be blown up with TNT. After the blast, a few lumps of metal will drop in the blown up area. The following ores can be found in each of the listed types of stone below. | ||
{| class="wikitable" | {| class="wikitable" | ||
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=== Molds and Casting === | === Molds and Casting === | ||
Molds are used to create Obsidian Casts. A mold can be created by dropping one obsidian and one clay ball onto a sand block. | Molds are used to create Obsidian Casts. A mold can be created by dropping one obsidian and one clay ball onto a sand block. | ||
To start casting metals, the mold must first be heated by placing lava over it. However, if a mold is heated for too long, it will break and drop as a magma block. When a mold is overheated, it will ignite a 3x3 area around it and the sand will be replaced with a small amount of lava. | To start casting metals, the mold must first be heated by placing lava over it. However, if a mold is heated for too long, it will break and drop as a magma block. When a mold is overheated, it will ignite a 3x3 area around it and the sand will be replaced with a small amount of lava. | ||
Over time, a mold will cool down if it's not being heated by lava. When it cools down completely, the obsidian will drop as an item, or as an Obsidian Cast if there is metal inside it. | Over time, a mold will cool down if it's not being heated by lava. When it cools down completely, the obsidian will drop as an item, or as an Obsidian Cast if there is metal inside it. | ||
When the mold is heated and glowing red, metals can be added. When the mold cools down, it'll eventually stop accepting metals. The mold must be reheated to continue adding metals. A total of 23 custom ores are required to create a proper obsidian cast. If an incorrect number of metals are added, the obsidian band will be created with a Mundane Band which is completely useless. | When the mold is heated and glowing red, metals can be added. When the mold cools down, it'll eventually stop accepting metals. The mold must be reheated to continue adding metals. A total of 23 custom ores are required to create a proper obsidian cast. If an incorrect number of metals are added, the obsidian band will be created with a Mundane Band which is completely useless. | ||
<gallery mode="slideshow"> | |||
File:Blast ore.gif|frame|right|1) Blowing up stone for metal lumps|alt= | |||
File:Create mold.gif|right|frame|2) Creating a mold|alt= | |||
File:Overheat mold.gif|left|frame|3) Overheating a mold|alt= | |||
File:Add metal to mold.gif|right|frame|4) Adding metal to a mold|alt= | |||
</gallery> | |||
<br clear=all> | |||
==== Obsidian Casts ==== | ==== Obsidian Casts ==== | ||
There are 6 types of Obsidian Casts: 4 made of pure metals and 2 made of alloys. Below is a list of the metals required for each band type. If cast incorrectly, a mundane band will appear on the obsidian cast. Mining a cast breaks the metal band on it, so if an obsidian cast is placed and broken, it will drop with a Mundane Band. | There are 6 types of Obsidian Casts: 4 made of pure metals and 2 made of alloys. Below is a list of the metals required for each band type. If cast incorrectly, a mundane band will appear on the obsidian cast. Mining a cast breaks the metal band on it, so if an obsidian cast is placed and broken, it will drop with a Mundane Band. | ||
[[File:Create obsidian cast.gif|right|frame|Creating an Obsidian Cast (Aluminium Band)|alt=]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Pure Metal Bands | |+Pure Metal Bands | ||
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|} | |} | ||
==== Band Recycling ==== | |||
A band may be recycled in the creation of a new band supplying approximately half of the total ore cost. The band is added into the mold like any other ore lump, and will return one obsidian upon being recycled. Pure Metal Bands supply 12 ore of their respective metal, while Alloy Metal Bands supply 9 primary ore and 3 secondary ore. | |||
==== Metal Properties ==== | ==== Metal Properties ==== | ||
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To transfer the band off the obsidian cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail. | To transfer the band off the obsidian cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail. | ||
To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian. | To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian. | ||
[[File:Attach shamir band.gif|left|frame|Attaching the Defuse shamir onto a chestplate|alt=]] | |||
[[File:Detach shamir band.gif|right|frame|Detaching a shamir from a chestplate|alt=]] | |||
<br clear=all> | |||
=== Technical Details === | === Technical Details === | ||
Each Metallurgy ore has a 10% chance of dropping from the TNT blast. | Each Metallurgy ore has a 10% chance of dropping from the TNT blast. | ||
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|08 Aug 2019 | |08 Aug 2019 | ||
|Officially Released Metallurgy | |Officially Released Metallurgy | ||
|- | |||
|1.16 | |||
|24 Feb 2021 | |||
|Added Band Recycling | |||
|} | |} | ||
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