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edits
(uncomment out mask-image, mask-size, and mask-position) |
(And sprite should be enchantable) |
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Line 107: | Line 107: | ||
name = name, | name = name, | ||
title = title, | title = title, | ||
lore = lore | lore = lore, | ||
enchanted = enchanted | |||
} | } | ||
} | } | ||
Line 159: | Line 160: | ||
elseif aliases[item].name then | elseif aliases[item].name then | ||
self.__settings.title = aliases[item].name | self.__settings.title = aliases[item].name | ||
end | |||
if aliases[item].enchanted then | |||
self.__settings.enchanted = aliases[item].enchanted | |||
end | end | ||
Line 281: | Line 286: | ||
if self.__settings.lore then | if self.__settings.lore then | ||
sprite:attr( "data-lore", self.__settings.lore ) | sprite:attr( "data-lore", self.__settings.lore ) | ||
end | |||
if self.__settings.enchanted then | |||
sprite:addClass("enchanted") | |||
end | end | ||
edits