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m (version, advancements, navbox) |
(Technical update to Heart Canisters) |
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Heart Canister textures were created by [https://www.youtube.com/user/JonpotTeDragonSlayer Jonpot] | Heart Canister textures were created by [https://www.youtube.com/user/JonpotTeDragonSlayer Jonpot] | ||
With the update to attribute modifiers, the player's health no longer resets every time the number of canisters in the inventory changes.<sup>[[#MC 1.15 Version|1.16]]</sup> | |||
It is possible to pickup the player head item after placing and breaking it faster than the code reapplying custom data to the item. This causes the item to have no custom name, and not give any extra health. Throwing the item on the ground and picking it up after one second will correct this issue. | It is possible to pickup the player head item after placing and breaking it faster than the code reapplying custom data to the item. This causes the item to have no custom name, and not give any extra health. Throwing the item on the ground and picking it up after one second will correct this issue. | ||
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|18 Apr 2015 | |18 Apr 2015 | ||
|Updated skull format for 1.8 | |Updated skull format for 1.8 | ||
|- | |||
| 1.16 | |||
| 5 Feb 2021 | |||
| Updated the application of health boost from potion effect to attribute modifier | |||
|} | |} | ||
== Previous Versions == | == Previous Versions == | ||
=== MC 1.15 Version === | |||
Due to a Minecraft [https://bugs.mojang.com/browse/MC-25088 bug] with the health boost status effect, removing or adding a canister to a stack in the player's inventory will cause their health to go back to the original 10 hearts, and they will need to regenerate the extra hearts. | |||
=== MC 1.8 Version === | === MC 1.8 Version === |
edits