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1,659
edits
m (I found the problems.) |
(Added Ghostly potions, checking Zauber armour) |
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['Zauber Regeneration Potion'] = { title = 'Potion of Regeneration', name = 'Zauber Regeneration Potion', text = '&9Regeneration IV (0:22)/Speed III (0:16)' }, | ['Zauber Regeneration Potion'] = { title = 'Potion of Regeneration', name = 'Zauber Regeneration Potion', text = '&9Regeneration IV (0:22)/Speed III (0:16)' }, | ||
['Zauber Strength Potion'] = { title = 'Potion of Strength', name = 'Zauber Strength Potion', text = '&9Strength IV (1:30)//&5When Applied:/&9+12 Attack Damage' }, | ['Zauber Strength Potion'] = { title = 'Potion of Strength', name = 'Zauber Strength Potion', text = '&9Strength IV (1:30)//&5When Applied:/&9+12 Attack Damage' }, | ||
['Zauber Leaping Potion'] = { title = 'Potion of Leaping', name = 'Zauber Leaping Potion', text = '&9Jump Boost IV (1:30)' } | ['Zauber Leaping Potion'] = { title = 'Potion of Leaping', name = 'Zauber Leaping Potion', text = '&9Jump Boost IV (1:30)' }, | ||
['Ghostly Zauber Swiftness Potion'] = { title = 'Ghostly Potion of Swiftness', name = 'Zauber Swiftness Potion', text = '&73/3 Sips/&9Speed IV (3:20)/&cWeakness IV (6:00)//&5When Applied:/&9+80% Speed/-16% Attack Damage' }, | |||
['Ghostly Zauber Healing Potion'] = { title = 'Ghostly Potion of Healing', name = 'Zauber Healing Potion', text = '&73/3 Sips/&9Instant Health IV/&cNausea (0:08)' }, | |||
['Ghostly Zauber Harming Potion'] = { title = 'Ghostly Potion of Harming', name = 'Zauber Harming Potion', text = '&73/3 Sips/&cInstant Damage IV' }, | |||
['Ghostly Zauber Poison Potion'] = { title = 'Ghostly Potion of Poison', name = 'Zauber Poison Potion', text = '&73/3 Sips/&cPoison IV (0:32)' }, | |||
['Ghostly Zauber Regeneration Potion'] = { title = 'Ghostly Potion of Regeneration', name = 'Zauber Regeneration Potion', text = '&73/3 Sips/&9Regeneration IV (0:22)/Speed III (0:16)' }, | |||
['Ghostly Zauber Strength Potion'] = { title = 'Ghostly Potion of Strength', name = 'Zauber Strength Potion', text = '&73/3 Sips/&9Strength IV (1:30)//&5When Applied:/&9+12 Attack Damage' }, | |||
['Ghostly Zauber Leaping Potion'] = { title = 'Ghostly Potion of Leaping', name = 'Zauber Leaping Potion', text = '&73/3 Sips/&9Jump Boost IV (1:30)' } | |||
} | } | ||
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-- Zauber | -- Zauber | ||
-- Armour Pieces | |||
local armourPiece = { | local armourPiece = { | ||
{ 'Helmet', 3, 3 }, | { 'Helmet', 3, 3 }, | ||
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-- Plain Zauber Armour | -- Plain Zauber Armour | ||
aliases[aliasName] = { title = '&b' .. | aliases[aliasName] = { title = '&b' .. aliasName, name = aliasName, text = armourSlotText .. '+' .. armourProps[3] .. ' Armour Toughness/+' .. armourProps[2] .. ' Armour' } | ||
-- Zauber Armour with specific buff | -- Zauber Armour with specific buff | ||
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if buff == 'Health' then | if buff == 'Health' then | ||
armourSlotTextBuffed = armourSlotText .. '+4 Max Health | armourSlotTextBuffed = armourSlotText .. '+4 Max Health' | ||
elseif buff == 'Knockback' then | elseif buff == 'Knockback' then | ||
armourSlotTextBuffed = armourSlotText .. '+0.25 Knockback Resistance | armourSlotTextBuffed = armourSlotText .. '+0.25 Knockback Resistance' | ||
elseif buff == 'Speed' then | elseif buff == 'Speed' then | ||
armourSlotTextBuffed = armourSlotText .. '+10% Speed | armourSlotTextBuffed = armourSlotText .. '+10% Speed' | ||
else | else | ||
armourSlotTextBuffed = armourSlotText .. '+35% Attack Damage | armourSlotTextBuffed = armourSlotText .. '+35% Attack Damage' | ||
end | end | ||
aliasNameBuffed = aliasName .. ' (' .. buff .. ')' | aliasNameBuffed = aliasName .. ' (' .. buff .. ')' | ||
aliases[aliasNameBuffed] = { title = '&b' .. | aliases[aliasNameBuffed] = { title = '&b' .. aliasName, name = aliasName, text = armourSlotTextBuffed .. '/+' .. armourProps[3] .. ' Armour Toughness/+' .. armourProps[2] .. ' Armour' } | ||
end | end | ||
end | end | ||
return aliases | return aliases |
edits