TNT Landmines: Difference between revisions

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Update to 1.15
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{{ModuleInfobox|name=TNT Landmines|icon=tnt_landmines.png|creator=Sparks|type=Stand Alone|versions=1.8}}
{{ModuleInfobox
  |name = TNT Landmines
  |icon = tnt_landmines.png
  |creator = Sparks
  |updater = Kruthers
  |type = Reliant
  |requires = [[Custom Crafters]]
  |versions = 1.8, 1.15+
}}


This module allows dropped TNT on the floor to be turned into a landmine.
This module allows players to craft landmines that blow up upon impact.
 
== Features ==
TNT landmines must be crafted in a [[Custom Crafters|Custom Crafter]]. There are 3 types of landmines that can be crafted: Normal, Disguised, and Invisible. Additionally, a TNT Landmine can be upgraded into a Terrain-Safe Landmine using a new craftable item.
 
Dropping a TNT Landmine item onto the floor (using the Drop Key, defualt: 'Q') will turn them into a landmine. When the landmine is stepped on, or if the block it is in is removed, the landmine will instantly explode.
 
=== Disarming Landmines ===
Dropping Shears onto a landmine will disarm it, allowing players to pick it up and move it.
 
=== Special Types ===
==== Disguised Landmines ====
These landmines will display a different block instead of a TNT block when primed inside a block. There are 6 types of
 
==== Invisible Landmines ====
Invisible Landmines are invisible, except for a few particles around itself. Holding shears near Invisible Landmines will increase the number of particles shown.
 
==== Terrain-Safe Landmines ====
Dropping a No Ground Damage Upgrade item on a TNT Landmine will turn it into a Terrain-Safe Landmine.
 
Terrain-Safe Landmines only damages players rather than destroying terrain.
 
=== Crafting ===
{| class = "wikitable"
|+
!Item
!Ingredients
!Recipe ([[Custom Crafters|Custom Crafter]])
!Additional Notes
|-
|Landmine
|TNT + Redstone Dust + Grass Block +
Dirt + Stone Pressure Plate
|{{Crafting
| Input = {{CraftingGrid
| Grass Block | Stone Pressure Plate | Grass Block
| Dirt | TNT | Dirt
| | Redstone Dust |
}}
| Output = {{CraftingCell | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use}} }}
}}
|
|-
|Matching Disguised Landmine
|TNT + Redstone Dust + Grass Block +
Supported Item + Stone Pressure Plate
|{{Crafting
| Input = {{CraftingGrid
| Crafting Table | Stone Pressure Plate | Crafting Table
| Grass Block | TNT | Grass Block
| | Redstone Dust |
}}
| Output = {{CraftingCell | {{Stack|Crafting Table|Name=&e&oLandmine|Lore=&oDrop to use/Disguised as Crafting Table}} }}
}}
|Supported Items:
Grass Block, Dirt, Stone, Stone Bricks, Crafting Table, Netherrack
|-
|Invisible Landmine
|TNT + Redstone Dust + Grass Block +
Diamond + Stone Pressure Plate
|{{Crafting
| Input = {{CraftingGrid
| Diamond | Stone Pressure Plate | Diamond
| Grass Block | TNT | Grass Block
| | Redstone Dust |
}}
| Output = {{CraftingCell | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use/Invisible so dont forget its there!}} }}
}}
|
|-
|No Ground Damage Upgrade
|Landmine + Obsidian +
Potion of Harming + Stone Pressure Plate
|{{Crafting
| Input = {{CraftingGrid
| Potion of Harming Enhanced | Stone Pressure Plate | Potion of Harming Enhanced
| Obsidian | {{Stack|TNT|Name=&e&oLandmine|Lore=&oDrop to use/Invisible so dont forget its there!}} | Obsidian
| | |
}}
| Output = {{CraftingCell | {{Stack|Gunpowder|Name=&oNo Ground Damage Upgrade|Lore=&oDrop to use/Upgrades your mine to do no ground damag}} }}
}}
|If [[Zauber Cauldrons]] is enabled, [[Zauber Cauldrons#Potions|Potion of Harming IV]] is required
|}
 
=== Technical Details ===
The player will not receive the TNT back when destroying a TNT Landmine. Only a single landmine can be placed within a 1.5 block radius; throwing a landmine on a block that already has one will not do anything.
 
When disarming a TNT Landmine, if it is not picked up quickly (within 16 game ticks), it will re-arm as a landmine.


==Details==
Drop TNT onto the floor (using the Drop Key, defualt: 'Q') to turn them into a mini TNT landmine. If the landmine is stepped on or if the block it is in is removed, the landmine will instantly explode. To remove a TNT landmine, punch it, and you will get an armor stand
===Technical Summary===
The player will not receive the TNT back when destroying a TNT Landmine. Only a single landmine can be placed per block. Throwing TNT on a block that already has a landmine will not do anything.
==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/2hC21UDv9XE}} {{Download|url=https://gm4.co/modules/tnt-landmines}}
{{YouTube|url=https://youtu.be/2hC21UDv9XE}} {{Download|url=https://gm4.co/modules/tnt-landmines}}
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|09 Aug 2014
|09 Aug 2014
|Released TNT Landmines
|Released TNT Landmines
|-
| rowspan = "4" | 1.15
| rowspan = "4" | 04 Aug 2020
| Made TNT Landmines a custom item, crafted in the Custom Crafter
|-
| Added proper disarming using shears
|-
| Added Disguised, Invisible, and Terrain-Safe Landmines
|-
| Added "Didn't see that coming" Advancement
|}
|}


== Previous Versions ==
== Previous Versions ==
=== MC 1.8 Version ===
In the MC 1.8 version, any TNT dropped on the ground would become a TNT Landmine. There were no disguised, invisible, or terrain-safe landmines and no way to make terrain-safe landmines. Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item TNT item. All entities apart from items could activate a landmine, instead of just players.


=== Hermitcraft Version ===
=== Hermitcraft Version ===
In the Hermitcraft version, TNT landmines had to be crafted in a custom crafter using 2 grass, 1 stone pressure plate, 2 dirt, 1 TNT, and 1 redstone. In this version, regular TNT would not turn into a landmine upon dropping on the ground.
In the Hermitcraft version, there were only default landmines (no disguised, invisible, or terrain-safe landmines). Additionally, disarming would only be possible by hitting the landmine, returning an armor stand item rather than the TNT Landmine. All entities apart from items could activate a landmine, instead of just players.
 
 
{{Modules List/Custom Crafters}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Reliant Modules]]
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