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m (Changed Advancements to Template:Advancement) |
m (version, advancements) |
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{{ModuleInfobox|name=Enchantment Extractors|icon=enchantment_extractors.png|creator=The8BitMonkey|updater=SpecialBuilder32 | {{ModuleInfobox|name=Enchantment Extractors|icon=enchantment_extractors.png|creator=The8BitMonkey|updater=SpecialBuilder32, Misode, BluePsychoRanger|type=Stand Alone|versions=1.8, 1.12+}} | ||
This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse. | This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse. | ||
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| rowspan="5" | 1.12 | | rowspan="5" | 1.12 | ||
| rowspan="5" | 17 Sept 2017 | | rowspan="5" | 17 Sept 2017 | ||
|Overhauled for 1.12 | |Overhauled for 1.12 | ||
|- | |- | ||
|Added "Clever Enchanting" and "Magical Thief" achievements | |Added "Clever Enchanting" and "Magical Thief" achievements<ref>now advancements</ref> | ||
|- | |- | ||
|Added a chance to spawn a vex if extraction fails | |Added a chance to spawn a vex if extraction fails | ||
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|Breaking the extractor drops all items used to craft it | |Breaking the extractor drops all items used to craft it | ||
|- | |- | ||
| 1.13 | |||
| 08 Dec 2018 | |||
|Added Trident Enchantments | |Added Trident Enchantments | ||
|- | |- | ||
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|- | |- | ||
|1.15 | |1.15 | ||
| | |04 Aug 2020 | ||
| | |Fixed a bug where items with empty Enchantments would have their glint removed | ||
|} | |} | ||
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=== MC 1.8 Version === | === MC 1.8 Version === | ||
The MC 1.8 Version | The MC 1.8 Version there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped. | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Stand Alone Modules]] | [[Category:Stand Alone Modules]] |
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