Module:Sprite: Difference between revisions

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Default tooltip name for js-less viewing
m (Changing text to lore)
(Default tooltip name for js-less viewing)
Line 95: Line 95:
tiles = 1,
tiles = 1,
name = name,
name = name,
title = title,
lore = lore
lore = lore
}
}
Line 119: Line 120:


function Sprite:setItem(item)
function Sprite:setItem(item)
-- js-less plaintext title
self.__settings.name = item
-- js-modified color title with lore
     if aliases[item] then
     if aliases[item] then
if aliases[item].text then
if aliases[item].text then
Line 127: Line 132:
if aliases[item].title then
if aliases[item].title then
if #aliases[item].title == 2 then
if #aliases[item].title == 2 then
        self.__settings.name = aliases[item].title .. aliases[item].name
        self.__settings.title= aliases[item].title .. aliases[item].name
else  
else  
self.__settings.name = aliases[item].title
self.__settings.title = aliases[item].title
end
end
elseif aliases[item].name then
elseif aliases[item].name then
self.__settings.name = aliases[item].name
self.__settings.title = aliases[item].name
end
end
     else
     else
         self.__settings.name = item;
         self.__settings.title = item;
end
end


Line 215: Line 220:
sprite:addClass(source.settings.classname)
sprite:addClass(source.settings.classname)
sprite:attr( "title", self.__settings.name )
sprite:attr( "title", self.__settings.name )
sprite:attr( "data-title", self.__settings.title )
if self.__settings.lore then
if self.__settings.lore then
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