Undead Players: Difference between revisions

Jump to navigation Jump to search
Remove icon field from ModuleInfoBoxes that don't need it
(Created page with "You'll find your death point faster, but you'll have to fight your corpse for your stuff back! == Details == This module adds an interesting feature to the death mechanic in...")
 
(Remove icon field from ModuleInfoBoxes that don't need it)
 
(22 intermediate revisions by 4 users not shown)
Line 1: Line 1:
You'll find your death point faster, but you'll have to fight your corpse for your stuff back!
{{ModuleInfobox|name=Undead Players|type=Stand Alone|versions=1.8+|creator=Sparks|updater=SunderB}}


== Details ==
This module causes a zombie to spawn at a player's location upon death.
This module adds an interesting feature to the death mechanic in Minecraft. Upon death, players will spawn an "Undead Player" Zombie, capable of picking up the dropped armour and weapons of the player. This means those items are less likely to despawn, but you may have to fight to get those items back!


Undead players are spawned at the player's death point. They are never babies or villagers and can always pick up loot and wear armour around them. Ttheir name tag which, like a player's, can be seen from a great distance through blocks can help players locate their last death-point and dropped items before they despawn.
== Features ==
Undead Players are spawned at the player's death point. They can pick-up some items such as armor and weapons, but will have to be killed to get the items back. Players with strong armor and weapons may return to the site of their death to find a rather strong zombie to defeat.
 
An Undead Player's name is visible from a great distance and through solid blocks, much like another player. This can help players locate where they recently died, perhaps getting there before their inventory despawns.
 
[[File:Undead player screenshot.png|thumb|An Undead Player who's picked up its owner's weapon]]
 
=== Technical Details ===
Undead Players are always a regular zombie (not a zombie villager or baby). They are persistent, and won't despawn naturally. The Zombie can wear armor and will hold the strongest weapon they find.  


=== Advancements ===
=== Advancements ===
Line 10: Line 17:
|+
|+
!Advancement
!Advancement
!Description
!Requirements
!Requirements
|-
|-
|Risen
|{{Advancement|Zombie Head|Risen|Die and raise up an undead zombie in your body's place}}
|Die and raise up an undead zombie in your body's place.
|Die for the first time
|Die for the first time to summon an Undead Player
|}
|}


== Learn More and Download ==
== Learn More and Download ==
{{YouTube|url=https://youtu.be/dD8nChP8t9A}} {{Download|url=https://gm4.co/modules/undead-players}}


== History ==
== History ==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="2" | 1.8
|10 Mar 2014
|10 Mar 2014
|1.0
|Released Undead Players
|Released Undead Players
|-
|-
|13 Oct 2014
|13 Oct 2014
|1.1
|Snowball added to make sure name always displays
|Snowball added to make sure name always displays
|-
|-
| rowspan="2" | 1.9
|24 Feb 2016
|24 Feb 2016
|2.0
|Now works properly alongside the [[Damaging Snowballs]] module, as nametags always show in 1.9
|Updated for 1.9. Now works properly alongside the Damaging Snowballs module as nametags always show in 1.9
|-
|-
|05 Jul 2016
|05 Jul 2016
|2.1
|Added "Risen" achievement<ref group="note">now advancements</ref>
|Added "Risen" achievement to module
|-
|10 Jun 2017
|2.2
|Updated for 1.11
|-
|10 Jun 2017
|2.3
|Updated for 1.12
|}
|}


Line 55: Line 51:


=== MC 1.8 Version ===
=== MC 1.8 Version ===
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This cause incompatibility with [[Damaging Snowballs]].
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This caused incompatibility with [[Damaging Snowballs]].
 
{{Notes}}


=== MC 1.9-1.12 Versions ===
In the MC 1.9-1.12 versions (v2.1-2.3), the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]
Bots, emailconfirmed, staff
60

edits

Navigation menu