Spawner Minecarts: Difference between revisions

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When a spawner minecart reaches it's full charge capacity, it will turn off the output of any detector rail it is on for one tick, allowing for a redstone mechanism to move it out of the charging space automatically.
When a spawner minecart reaches it's full charge capacity, it will turn off the output of any detector rail it is on for one tick, allowing for a redstone mechanism to move it out of the charging space automatically.


Flowers can be consumed in a 9*9 square level with the minecart. Grass can be consumed in the same range but one block below the minecart.
Flowers can be consumed in a 9*9 square level with the minecart. Grass can be consumed in the same range but one block below the minecart. When consumed, a grass block will charge the spawner minecart by 1, a bad flower will charge it by 2, and a good flower will charge it by 4.


Each time a mob spawns, the charge value goes down by one. The charge cap is 200, so a fully charged spawner minecart will spawn about 200 mobs before running out of fuel. A spawner minecart will passively charge at the rate of one charge value per minute.
Each time a mob spawns, the charge value goes down by one. The charge cap is 200, so a fully charged spawner minecart will spawn about 200 mobs before running out of fuel. A spawner minecart will passively charge at the rate of one charge value per minute.
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