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(Created page with "You'll find your death point faster, but you'll have to fight your corpse for your stuff back! == Details == This module adds an interesting feature to the death mechanic in...") |
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== Details == | == Details == | ||
Undead players are spawned at the player's death point whenever a player dies. They are never babies or villagers and can always pick up loot and wear armour around them. Their name tag which, like a player's, can be seen from a great distance through blocks, and can help players locate their last death-point and dropped items before they despawn. | |||
Undead players are spawned at the player's death point. They are never babies or villagers and can always pick up loot and wear armour around them. | |||
=== Advancements === | === Advancements === | ||
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=== MC 1.8 Version === | === MC 1.8 Version === | ||
In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This | In the MC 1.8 Versions (v1.1), a snowball was used to display the Undead Players' names. This caused incompatibility with [[Damaging Snowballs]]. | ||
=== MC 1.9-1.12 Versions === | === MC 1.9-1.12 Versions === |
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