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(Made Clear each potion) |
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== Details == | == Details == | ||
When using a golden sword | When using a golden sword and if the player has any of the [[Potion Swords#Effects|4 compatible potions]] in their inventory, mobs (or in some cases the player) will be afflicted with a status effect without using up the potion. | ||
=== Technical Summary === | === Technical Summary === | ||
For Slowness and Poison, the area of effect on mobs is 3 blocks around the striker. For Instant Health and Invisibility, the area of effect on players is 5 blocks around the striker. The potion effects can be stacked, so a single sword swing can cause all 4 potion effects. | |||
Striking a skeleton with the Poison II potion in the player's inventory will turn it into a wither skeleton. The wither skeleton will still hold a bow. | Striking a skeleton with the Poison II potion in the player's inventory will turn it into a wither skeleton. The wither skeleton will still hold a bow. |
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