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(→Details: Made fit page standard. Added Technical Summary. Moved idea about varients now spawned) |
(→Details: Added Technical details for how zombies will pick up items.) |
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== Details == | == Details == | ||
Undead players are spawned at the player's death point. They pick up | Undead players are spawned at the player's death point. They pick up and wear armour items and can pick up a single item in their hand. Their name tag is like a player's and can be seen from a great distance through blocks. This can help players locate their last death-point and dropped items before they despawn. | ||
=== Technical Summary === | === Technical Summary === | ||
The Zombie spawned is never a baby or a villager variant. | The Zombie spawned is never a baby or a villager variant. The Zombie spawned will always be able to pick up armor and items (only 1 item can be picked up). Zombies will naturally swap their item with a sword, and if they have a sword will swap it for a better type of sword. i.e. if a zombie picks up rotten flesh, and there is a iron sword at its feet, it will drop the rotten flesh and pick up the sword. If there is also a diamond sword on the floor, the zombie would swap out the iron sword for the diamond sword. | ||
=== Advancements === | === Advancements === |
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