Undead Players: Difference between revisions

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→‎Details: Added Technical details for how zombies will pick up items.
(→‎Details: Made fit page standard. Added Technical Summary. Moved idea about varients now spawned)
(→‎Details: Added Technical details for how zombies will pick up items.)
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== Details ==
== Details ==
Undead players are spawned at the player's death point. They pick up ''some'' loot and wear armour around them. Their name tag which, like a player's, can be seen from a great distance through blocks, and can help players locate their last death-point and dropped items before they despawn.
Undead players are spawned at the player's death point. They pick up and wear armour items and can pick up a single item in their hand. Their name tag is like a player's and can be seen from a great distance through blocks. This can help players locate their last death-point and dropped items before they despawn.


=== Technical Summary ===
=== Technical Summary ===
The Zombie spawned is never a baby or a villager variant.
The Zombie spawned is never a baby or a villager variant. The Zombie spawned will always be able to pick up armor and items (only 1 item can be picked up). Zombies will naturally swap their item with a sword, and if they have a sword will swap it for a better type of sword. i.e. if a zombie picks up rotten flesh, and there is a iron sword at its feet, it will drop the rotten flesh and pick up the sword. If there is also a diamond sword on the floor, the zombie would swap out the iron sword for the diamond sword.


=== Advancements ===
=== Advancements ===
Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
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