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=== Shamirs ===
== Shamirs ==
An Obsidian Cast with a metal band will contain a shamir. A shamir is essentially a custom enchantment which appears on an Obsidian Cast's metal band. Each shamir can only be put onto specific items, shown in the table below.  
An Obsidian Cast with a metal band will contain a shamir. A shamir is essentially a custom enchantment which appears on an Obsidian Cast's metal band. Each shamir can only be put onto specific items, shown in the table below.  


There are 12 [[#Default Expansions|default shamirs]] packaged with Metallurgy and additional [[#Expansion Packs|expansion packs]] available. Shamirs on the same metal will each have an equal chance of appearing with that metal when a cast is created. For more information about each shamir, click on its name to go to the shamir's page.
There are 12 [[#Default Expansions|default shamirs]] packaged with Metallurgy and additional [[#Expansion Packs|expansion packs]] available. Shamirs on the same metal will each have an equal chance of appearing with that metal when a cast is created. For more information about each shamir, click on its name to go to the shamir's page.


==== Default Expansions ====
=== Default Set ===
{| class="wikitable"
{| class="wikitable"
  ! style="width: 14%" | Metal Band
  ! style="width: 14%" | Metal Band
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|}
|}


=== Attaching and Detaching Bands ===
=== Expansion Packs ===
In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items.
 
To transfer the band off the Obsidian Cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail.
 
To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian.
 
[[File:Attach shamir band.gif|left|frame|Attaching the Defuse shamir onto a chestplate|alt=]]
[[File:Detach shamir band.gif|right|frame|Detaching a shamir from a chestplate|alt=]]
 
<br clear="all">
=== Technical Details ===
Each Metallurgy ore has a 10% chance of dropping from the TNT blast.
 
=== Advancements ===
{| class="wikitable"
|+
! Advancement
! Requirement
|-
| {{Advancement| Iron Ore | How Ad-ore-able |Blast open some rock and find the metal within }}
| Have one of the custom ores in your inventory
|-
| {{Advancement| Iron Ingot | Firebender | Create a mould and add some metal}}
| Be within 5 blocks of a mould that absorbed a custom ore
|-
| {{Advancement| Lava Bucket | Blame Me for the Mess | Destroy a mould containing metal}}
| Be within 5 blocks of a mould that has been overheated
|}
 
== Expansion Packs ==
Additional expansion packs add new shamirs that work with the base system. Additional expansion packs can be created and submitted to Gamemode 4, such as those listed below. When an expansion pack is installed, the shamir will have an equal chance as the other shamirs on the same band of being selected. For more information about each shamir, click on its name to go to the shamir's page.
Additional expansion packs add new shamirs that work with the base system. Additional expansion packs can be created and submitted to Gamemode 4, such as those listed below. When an expansion pack is installed, the shamir will have an equal chance as the other shamirs on the same band of being selected. For more information about each shamir, click on its name to go to the shamir's page.


=== Other Shamirs ===
{| class="wikitable"
{| class="wikitable"
  ! style="width: 14%" | Metal Band
  ! style="width: 14%" | Metal Band
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  | Teleports the player forward, behind their target
  | Teleports the player forward, behind their target
  | Players will be teleported to a safe location and may not travel the complete distance
  | Players will be teleported to a safe location and may not travel the complete distance
|}
== Attaching and Detaching Bands ==
In order for a shamir to be active, it must be put onto an item. Whilst on the band, the properties are contained and does not do anything. Shamirs can only be placed on certain items, similar to how vanilla enchantments are limited to certain items.
To transfer the band off the Obsidian Cast and onto an item, place an anvil with a downwards facing piston two blocks above it, leaving an air gap between the anvil and piston. Throw the obsidian cast and a valid item onto the anvil, then power the piston. The piston will remove the metal band from the obsidian and the item will gain the shamir properties. Only one Shamir can be placed on an item. If the item already has a shamir, the process of attaching another band will fail.
To transfer an item's shamir back to a cast, drop the item and a piece of obsidian (doesn't have to be an empty cast) on to the anvil, and power the piston again. The piston will transfer the shamir from the item onto the obsidian.
[[File:Attach shamir band.gif|left|frame|Attaching the Defuse shamir onto a chestplate|alt=]]
[[File:Detach shamir band.gif|right|frame|Detaching a shamir from a chestplate|alt=]]
<br clear="all">
== Technical Details ==
Each Metallurgy ore has a 10% chance of dropping from the TNT blast.
== Advancements ==
{| class="wikitable"
|+
! Advancement
! Requirement
|-
| {{Advancement| Iron Ore | How Ad-ore-able |Blast open some rock and find the metal within }}
| Have one of the custom ores in your inventory
|-
| {{Advancement| Iron Ingot | Firebender | Create a mould and add some metal}}
| Be within 5 blocks of a mould that absorbed a custom ore
|-
| {{Advancement| Lava Bucket | Blame Me for the Mess | Destroy a mould containing metal}}
| Be within 5 blocks of a mould that has been overheated
|}
|}


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