Module:Inventory slot: Difference between revisions

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Line 6: Line 6:
modLink = '$1/$2',
modLink = '$1/$2',
invAliases = [[Module:Inventory slot/Aliases]],
invAliases = [[Module:Inventory slot/Aliases]],
gm4Atlas = [[Module:Gm4Sprite]],
gm4Aliases = [[Module:Gm4Sprite/Aliases]],
gm4Aliases = [[Module:Gm4Sprite/Aliases]],
-- is random really necessary?
-- is random really necessary?
Line 229: Line 230:
if args.mod == 'gm4' then
if args.mod == 'gm4' then
modData.mod = 'gm4'
modData.mod = 'gm4'
modData.atlas = mw.loadData( 'Module:Gm4Sprite' )
modData.atlas = mw.loadData( i18n.gm4Atlas )
modData.aliases = mw.loadData( 'Module:Gm4Sprite/Aliases' )
modData.aliases = mw.loadData( i18n.gm4Aliases )
elseif args.mod == '' then
elseif args.mod == '' then
modData.default = nil
modData.default = nil
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