If a player approaches a bat, the bat will begin to squeak loudly as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat. The explosion is less powerful than a creeper's, and does little damage to the player and surrounding blocks. When killed, bats will drop 1-3 gunpowder, and has a chance to drop [
[Additions#Bat_Leather| bat leather]].
===Technical Details=== <!--T:3-->
The bat will start squeaking when a player is within a seven-block radius.
The explosion created by the bat triggers when a player is within a three-block radius, and is around 1/3 as powerful as a creeper. Minimal damage is caused to blocks and players.
The chance for a bat to drop bat leather is 1/6
. The chance for a bat to drop bat droppings is 1/8, if killed by a player.
=== Advancements === <!--T:4-->
=== MC 1.13 Versions === <!--T:11-->
In the 1.13 version, bat would drop
[[Additions#Bat_Droppings|bat droppings ]].
[[Category:Stand Alone Modules]]