|Module Type||Stand Alone|
|Last Updated by||Bluefire610 & SpecialBuilder32|
|Latest MC Version(s)||1.13|
This module enhances the way fire works on arrows and Creepers.
Details[edit | edit source]
Flame arrows will set fire to the block they land in and Creepers on fire with low health will instantly explode.
Technical Summary[edit | edit source]
Creepers must have between 0-2 health (0-1 hearts) in order for fire to cause it to explode.
Learn More and Download[edit | edit source]
History[edit | edit source]
|1.8||06 May 2014||Released Better Fire|
|18 Apr 2015||Reduced lag|
|Fixed a bug with non-flame arrows setting blocks alight|
|1.11||30 Apr 2017||Updated for 1.11 command format|
|03 May 2017||Bug fix for flame arrows deleting non-full blocks|
|1.12||10 Jun 2017||Updated for 1.12 command format|
|1.13||19 Nov 2018||Updated for 1.13 data packs|
|Creepers will explode on 0-2 health now|
Previous Versions[edit | edit source]
MC 1.8 Version[edit | edit source]
In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.
MC 1.11-1.12 Versions[edit | edit source]
In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.