Better Fire

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Better Fire
Better fire.png
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Module TypeStand Alone
Created bySparks
Last Updated byBluefire610 & SpecialBuilder32
Required Modulesnone
Complementary Modulesnone
Latest MC Version(s)1.13


This module enhances the way fire works on arrows and Creepers.

Details[edit | edit source]

Flame arrows will set fire to the block they land in and Creepers on fire with low health will instantly explode.

Technical Summary[edit | edit source]

Creepers must have between 0-2 health (0-1 hearts) in order for fire to cause it to explode.

Learn More and Download[edit | edit source]

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History[edit | edit source]

Version Date Change
1.8 06 May 2014 Released Better Fire
18 Apr 2015 Reduced lag
Fixed a bug with non-flame arrows setting blocks alight
1.11 30 Apr 2017 Updated for 1.11 command format
03 May 2017 Bug fix for flame arrows deleting non-full blocks
1.12 10 Jun 2017 Updated for 1.12 command format
1.13 19 Nov 2018 Updated for 1.13 data packs
Creepers will explode on 0-2 health now

Previous Versions[edit | edit source]

MC 1.8 Version[edit | edit source]

In the MC 1.8 Versions, Creepers did not need to be at low health in order for fire to cause it to instantly explode.

MC 1.11-1.12 Versions[edit | edit source]

In the MC 1.11-1.12 versions Creepers needed to be at exactly 1 heart of health to explode.