Trapped Signs: Difference between revisions

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{{ModuleInfobox|name=Trapped Signs|icon=trapped_signs.png|creator=Fyid|type=Reliant|requires=[[Custom Crafters]]|versions=1.8-1.10, 1.13+|updater=Misode}}
{{ModuleInfobox|name=Trapped Signs|creator=Fyid|type=Reliant|requires=[[Custom Crafters]]|versions=1.8-1.10, 1.13+|updater=Misode}}


This module adds craftable trapped signs that have the ability to emit a weak redstone signal, when right-clicked by a player.
This module adds craftable trapped signs that have the ability to emit a weak redstone signal, when right-clicked by a player.


== Features ==
== Features ==
Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref>There must be at least one character written on the sign to become an active trapped sign.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for one game tick. When mined, a trapped sign will drop all items used to craft it.
Upon placing a trapped sign and setting the text, the trapped sign will become active.<ref group="note">There must be at least one character written on the sign to become an active trapped sign.</ref> The last line will be automatically set to "-x-" if a normal trapped sign is used, and set to an empty line if a Secret Trapped Sign is used. Right clicking a trapped sign will cause redstone dust within range to gain a signal strength of 1 for one game tick. When mined, a trapped sign will drop all items used to craft it.


=== Technical Details ===
=== Technical Details ===
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|A trapped sign with a blank last line
|A trapped sign with a blank last line
|}
|}
{{Notes}}




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