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{{ModuleInfobox|name=Custom Terrain Base|icon=custom_terrain_base.png|creator=Sparks|type=Base|versions=1.8}}
{{ModuleInfobox|name=Orbis|creator=Sparks|updater=Misode|complementary=[[Orbis/Cooler Caves|Cooler Caves]], [[Orbis/Dangerous Dungeons|Dangerous Dungeons]], [[Orbis/Tower Structures|Tower Structures]]|type=Base|versions=1.8, 1.13+}}


This module is the base of the custom terrain system. It allows for modification of the world as chunks generate.
This module is the base of the custom terrain system. It allows for modification of the world as chunks generate.


== Details ==
== Features ==
This base module is responsible for scanning the chunks in the world, processing the chunk if needed and marking the chunk as scanned when it is done.  
This base module is responsible for scanning the chunks in the world, processing the chunk if needed and marking the chunk as scanned when it is done.


=== Technical Summary ===
=== Seed Random ===
The module uses a [https://www.youtube.com/watch?v=FRg8ut2Ja_k&frags=pl%2Cwn concept by Wubbi] to find chunk corners near a player, and searches outwards from that point in the 4 cardinal directions, analyzing chunks as it goes. The system will eventually idle, once all loaded chunks have been checked, and will start scanning again once a player begins to travel. This makes traveling more laggy than normal. Traveling to a new area by teleporting, starting a new world, or by going through a portal will likely cause a lag spike too, as the system suddenly starts checking hundreds of chunks.
With this module, each seed will produce the same terrain changes and additions. All "random" calculations are based on the world's seed. These "random" elements are referred to as ''seed random''.


=== Seed Random ===
=== Technical Details ===
With this module, each seed will produce the same custom terrain changes and additions. All "random" calculations are based on the world's seed. These "random" elements is referred to as ''seed random''.
The module uses a chunk finding system, and searches outwards from that point in the 4 cardinal directions, analyzing chunks as it goes. The system will eventually idle, once all loaded chunks have been checked, and will start scanning again once a player begins to travel. This makes traveling more laggy than normal. Traveling to a new area by teleporting, starting a new world, or by going through a portal will likely cause a lag spike too, as the system suddenly starts checking hundreds of chunks. Due to the slow world generation of 1.13 the module will scan chunks rather slowly to reduce severe server performance drops.


== Expansion Packs ==
== Expansion Packs ==
The Custom Terrain Base doesn't make many changes to the world by itself. Expansion packs for this module add custom structures and biome-specific terrain to the game.  
Orbis doesn't make many changes to the world terrain by itself. Expansion packs for this module add custom structures and biome-specific terrain to the game.


=== Terrain Changes ===
=== Terrain Changes ===
Terrain Change expansion packs modify the terrain of specific biomes.
Terrain Change expansion packs modify the terrain of specific biomes.
* [[Custom Terrain Base/Cooler Caves|Cooler Caves]]
* [[Orbis/Cooler Caves|Cooler Caves]]


=== Custom Structures ===
=== Custom Structures ===
Custom Structure expansion packs add custom structures to the world. They require the Structure Population expansion pack to add chest loot and spawners.
Custom Structure expansion packs add custom structures to the world.
* [[Custom Terrain Base/Structure Population|Structure Population]]
* [[Orbis/Dangerous Dungeons|Dangerous Dungeons]]
** [[Custom Terrain Base/Dangerous Dungeons|Dangerous Dungeons]]
* [[Orbis/Tower Structures|Tower Structures]]
** [[Custom Terrain Base/Tower Structures|Tower Structures]]


== Learn More and Download ==
== Learn More and Download ==
{{YouTube|url=https://youtu.be/cAsXiwLWHFo?t=191}} {{Download|url=https://gm4.co/modules/custom-terrain-base}}
{{YouTube|url=https://youtu.be/cAsXiwLWHFo?t=191}} {{Download|url=https://gm4.co/modules/orbis}}


== History ==
== History ==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
|1.8
|13 Jun 2015
|13 Jun 2015
|1.0
|Released Custom Terrain Base
|Released Custom Terrain Base
|-
| rowspan="3" | 1.13
| rowspan="3" | 04 Apr 2019
|Renamed to Orbis
|-
|Chunk scanning no longer uses the [https://www.youtube.com/watch?v=FRg8ut2Ja_k&frags=pl%2Cwn concept by Wubbi] to find chunk corners near a player
|-
|Loot tables are used to generate chest loot, rendering the [[Orbis/Structure Population|Structure Population]] module obsolete.
|}
|}
{{Modules List/Orbis}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]

Latest revision as of 18:33, 12 July 2021

Orbis

Module TypeBase
Created bySparks
Last Updated byMisode
Complementary ModulesCooler Caves, Dangerous Dungeons, Tower Structures
Compatible MC Versions1.8, 1.13+

This module is the base of the custom terrain system. It allows for modification of the world as chunks generate.

Features

This base module is responsible for scanning the chunks in the world, processing the chunk if needed and marking the chunk as scanned when it is done.

Seed Random

With this module, each seed will produce the same terrain changes and additions. All "random" calculations are based on the world's seed. These "random" elements are referred to as seed random.

Technical Details

The module uses a chunk finding system, and searches outwards from that point in the 4 cardinal directions, analyzing chunks as it goes. The system will eventually idle, once all loaded chunks have been checked, and will start scanning again once a player begins to travel. This makes traveling more laggy than normal. Traveling to a new area by teleporting, starting a new world, or by going through a portal will likely cause a lag spike too, as the system suddenly starts checking hundreds of chunks. Due to the slow world generation of 1.13 the module will scan chunks rather slowly to reduce severe server performance drops.

Expansion Packs

Orbis doesn't make many changes to the world terrain by itself. Expansion packs for this module add custom structures and biome-specific terrain to the game.

Terrain Changes

Terrain Change expansion packs modify the terrain of specific biomes.

Custom Structures

Custom Structure expansion packs add custom structures to the world.

Learn More and Download

Watch on YouTube Download

History

Version Date Change
1.8 13 Jun 2015 Released Custom Terrain Base
1.13 04 Apr 2019 Renamed to Orbis
Chunk scanning no longer uses the concept by Wubbi to find chunk corners near a player
Loot tables are used to generate chest loot, rendering the Structure Population module obsolete.