Module:Crafting: Difference between revisions

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m
check if lore/name is nil before checking length
(Add single item slot)
m (check if lore/name is nil before checking length)
(19 intermediate revisions by 2 users not shown)
Line 12: Line 12:
end
end


return Grid(args, 3, 3)
return Grid(args, args['width'] or args['Width'] or 3, args['height'] or args['Height'] or 3)
end
end


Line 81: Line 81:
else
else
sprite:SetSize(args['size'] or args['Size'] or 32)
sprite:SetSize(args['size'] or args['Size'] or 32)
end
    local name = args['name'] or args['Name'] or args['title'] or args['Title']
    if name and #name ~= 0 then
        sprite:SetTitle(name)
    end
    local lore = args['lore'] or args['Lore'] or args['text'] or args['Text']
    if lore and #lore ~= 0 then
        sprite:SetLore(lore)
    end
local hideTooltip = args['hideToolTip'] or args['hideTooltip'] or args['HideToolTip'] or args['HideTooltip']
if hideTooltip then
sprite:HideTooltip()
end
end


local inline = args['inline'] or args['Inline']
local inline = args['inline'] or args['Inline']
local spriteDiv
local spriteDiv
if inline then
if inline ~= 'false' then
spriteDiv = sprite:GenerateHTML("span")
spriteDiv = sprite:GenerateHTML("span")
spriteDiv:css("display","inline-block")
spriteDiv:css("display","inline-block")
Line 93: Line 109:
end
end


 
local count = tonumber(args['count']) or tonumber(args['Count']) or 1 or '?'
 
local count = tonumber(args['count']) or tonumber(args['Count']) or 1
if count ~= 1 then
if count ~= 1 then
local countSpan = spriteDiv:tag("span"):wikitext(count)
local countSpan = spriteDiv:tag("span"):wikitext(count)
Line 103: Line 117:
return spriteDiv
return spriteDiv
end
end
p = {}


-- Make a single item
-- Make a single item
Line 139: Line 151:
else
else
sprite:SetSize(args['size'] or args['Size'] or 32)
sprite:SetSize(args['size'] or args['Size'] or 32)
end
    local name = args['name'] or args['Name'] or args['title'] or args['Title']
    if name and #name ~= 0 then
        sprite:SetTitle(name)
    end
    local lore = args['lore'] or args['Lore'] or args['text'] or args['Text']
    if lore and #lore ~= 0 then
        sprite:SetLore(lore)
    end
local hideTooltip = args['hideToolTip'] or args['hideTooltip'] or args['HideToolTip'] or args['HideTooltip']
if hideTooltip then
sprite:HideTooltip()
end
end


Line 146: Line 174:
spriteDiv:css("display","inline-block")
spriteDiv:css("display","inline-block")
spriteDiv:css("vertical-align","middle")
spriteDiv:css("vertical-align","middle")
spriteDiv:css("border-width","2px")
spriteDiv:css("border-width","3px")
spriteDiv:css("border-style","solid")
spriteDiv:css("border-style","solid")
spriteDiv:css("background-color","#67AFD0")
 
spriteDiv:css("border-color","#1A536E #C0DEEB #C0DEEB #1A536E")
if args['standard'] or args['Standard'] then
spriteDiv:css("background-color","#8B8B8B")
spriteDiv:css("border-color","#373737 #FFFFFF #FFFFFF #373737")
else
spriteDiv:css("background-color","#67AFD0")
spriteDiv:css("border-color","#1A536E #C0DEEB #C0DEEB #1A536E")
end
 
 
 
local count = tonumber(args['count']) or tonumber(args['Count']) or 1 or "?"
if count ~= 1 then
local countSpan = spriteDiv:tag("span"):wikitext(count)
countSpan:addClass("invslot-stacksize")
end


return spriteDiv
return spriteDiv
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