MediaWiki:Common.js: Difference between revisions

From Official Gamemode 4 Wiki
Jump to navigation Jump to search
(fix my fix to fix the fixes that i fixed)
m (hopefully this doesn't break anything: attempt to remove default tooltips)
Line 4: Line 4:
$(function() {
$(function() {
   // Tooltip only Text
   // Tooltip only Text
   $('.masterTooltip').hover(function() {
 
   $('.hideDefaultTooltip').hover(function() {
       // Hide non-JS
       // Hide non-JS
       $(this).data('tipText', $(this).attr('title')).removeAttr('title');
       $(this).data('tipText', $(this).attr('title')).removeAttr('title');
 
    }
  });
  $('.masterTooltip').hover(function() {
       //Custom Tooltip
       //Custom Tooltip
       var title = $(this).attr('data-title');
       var title = $(this).attr('data-title');
Line 27: Line 30:
     });
     });
   });
   });
   // Hide the stupid empty newlines after crafting grids
   // Hide the stupid empty newlines after crafting grids
   $('.crafting + p br:only-child').parent().hide();
   $('.crafting + p br:only-child').parent().hide();

Revision as of 09:22, 16 August 2020

/* Any JavaScript here will be loaded for all users on every page load. */

// Even More fancy hovers for recipes
$(function() {
  // Tooltip only Text

  $('.hideDefaultTooltip').hover(function() {
      // Hide non-JS
      $(this).data('tipText', $(this).attr('title')).removeAttr('title');
    }
  });
  $('.masterTooltip').hover(function() {
      //Custom Tooltip
      var title = $(this).attr('data-title');
      var lore = $(this).attr('data-lore');
      var tooltip = '<p class="tooltip">' + parseFormatCodes(title)
      if (lore) tooltip += '<br><span class="lore format-5">' + parseFormatCodes(lore) + '</span>'
      tooltip += '</p>'
      $(tooltip).appendTo('body');
    },
    function() {
      // Hover out
      $('.tooltip').remove();
    }).mousemove(function(e) {
    var mousex = e.pageX + 20; //Get X coordinates
    var mousey = e.pageY - 40; //Get Y coordinates
    $('.tooltip').css({
      top: mousey,
      left: mousex
    });
  });

  // Hide the stupid empty newlines after crafting grids
  $('.crafting + p br:only-child').parent().hide();
});

function parseFormatCodes(text) {
  var spans = 0;
  var res = ''
  for (var i = 0; i < text.length; i++) {
    if ((text[i] == '&') && /[0-9a-fl-or]/.test(text[i + 1])) continue;
    else if (text[i] == '/') {
      res += '<br>';
      continue;
    }
    else if ((text[i - 1] == '&') && /[0-9a-fl-or]/.test(text[i])) {
      if (text[i] == 'r') {
        res += "</span>".repeat(spans);
        spans = 0;
      } else {
        res += '<span class="format-' + text[i] + '">';
        spans++;
      }
    } else res += text[i];
  }
  return res + "</span>".repeat(spans);
}