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{{ModuleInfobox|name=Liquid Tanks | {{ModuleInfobox|name=Liquid Tanks|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]], [[Relocators]]|}} | ||
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces. | This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces. | ||
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| Output =[[File:liquid_tank_block.png|64px]] | | Output =[[File:liquid_tank_block.png|64px]] | ||
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]] | |Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]] | ||
=== Compatibility === | |||
Liquid Tanks can be moved with [[Relocators]]. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on. | |||
{{Slot|gm4:Relocated Liquid Tank}} | |||
===Technical Details=== | ===Technical Details=== | ||
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle. | Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle. | ||
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===Expansion Packs=== | ===Expansion Packs=== | ||
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base) | *[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base) | ||
*[[Liquid Tanks/Cement Mixers|Cement Mixers]] | *[[Liquid Tanks/Cement Mixers|Cement Mixers]] | ||
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]] | *[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]] | ||
*[[Liquid Tanks/Mending Tanks|Mending Tanks]] | *[[Liquid Tanks/Mending Tanks|Mending Tanks]] | ||
*[[Liquid Tanks/Potion Liquids|Potion Liquids]] | |||
*[[Liquid Tanks/Washing Tanks|Washing Tanks]] | |||
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]] | |||
=== Reliant Modules === | === Reliant Modules === | ||
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|- | |- | ||
|Powering liquid tanks disables utility interactions | |Powering liquid tanks disables utility interactions | ||
|- | |||
|1.16 | |||
|29 Nov 2020 | |||
|Liquid Tanks drop a custom block when moved with [[Relocators]] | |||
| rowspan="2" | 1.17 | |||
| rowspan="2" | 23 Aug 2021 | |||
| Stackable items can be filled or emptied stackwise | |||
|- | |||
| Liquid level HUD now displays fractional buckets | |||
|} | |} | ||
==Previous Versions== | ==Previous Versions== | ||
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{{Modules List/Liquid Tanks}} | {{Modules List/Liquid Tanks}} | ||
{{Modules List/Relocatable Machines}} | |||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Base Modules]] | [[Category:Base Modules]] |
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