Liquid Tanks: Difference between revisions

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{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]]}}
{{ModuleInfobox|name=Liquid Tanks|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]], [[Relocators]]|}}


This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
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| Output =[[File:liquid_tank_block.png|64px]]  
| Output =[[File:liquid_tank_block.png|64px]]  
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
=== Compatibility ===
Liquid Tanks can be moved with [[Relocators]]. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on.
{{Slot|gm4:Relocated Liquid Tank}}
===Technical Details===
===Technical Details===
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.  
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.  
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===Expansion Packs===
===Expansion Packs===
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Washing Tanks|Washing Tanks]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]


=== Reliant Modules ===
=== Reliant Modules ===
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|-
|-
|Powering liquid tanks disables utility interactions
|Powering liquid tanks disables utility interactions
|-
|1.16
|29 Nov 2020
|Liquid Tanks drop a custom block when moved with [[Relocators]]
| rowspan="2" | 1.17
| rowspan="2" | 23 Aug 2021
| Stackable items can be filled or emptied stackwise
|-
| Liquid level HUD now displays fractional buckets
|}
|}
==Previous Versions==
==Previous Versions==
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{{Modules List/Liquid Tanks}}
{{Modules List/Liquid Tanks}}
{{Modules List/Relocatable Machines}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]
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