Liquid Tanks: Difference between revisions

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1.17
(1.15 and some extra clarity)
(1.17)
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{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.15|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]]}}
{{ModuleInfobox|name=Liquid Tanks|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]], [[Relocators]]|}}


This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
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| Output =[[File:liquid_tank_block.png|64px]]  
| Output =[[File:liquid_tank_block.png|64px]]  
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
=== Compatibility ===
Liquid Tanks can be moved with [[Relocators]]. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on.
{{Slot|gm4:Relocated Liquid Tank}}
===Technical Details===
===Technical Details===
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.  
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.  
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|+
|+
!Advancement
!Advancement
!Description
!Requirement
!Requirement
|-
|-
|Oh, That Kind of Tank
|{{Advancement|Hopper|Oh, That Kind of Tank|Find out a liquid tank is not an awesome submarine}}
|Find out a liquid tank is not an awesome submarine.
|Be within 4 blocks of a liquid tank being created
|Create a liquid tank
|}
|}


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===Expansion Packs===
===Expansion Packs===
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Washing Tanks|Washing Tanks]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]


=== Reliant Modules ===
=== Reliant Modules ===
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|Fixed 1-click command crash
|Fixed 1-click command crash
|-
|-
| rowspan="2" | 1.12
|1.12
| rowspan="2" | 20 May 2018
|20 May 2018
|Updated for 1.12 command format
|-
|Completely overhauled
|Completely overhauled
|-
|-
| rowspan="3" |1.13
| rowspan="2" | 1.13
| rowspan="3" |03 May 2019
| rowspan="2" | 03 May 2019
|Updated for 1.13 data packs
|-
|Maximum tank size is now 100 buckets rather than 30 buckets
|Maximum tank size is now 100 buckets rather than 30 buckets
|-
|-
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|-
|-
|1.14
| rowspan="2" |1.15
|11 Jun 2019
| rowspan="2" | 12 Apr 2020
|Updated for 1.14 command format
|Slightly modified liquid tank behavior to work better
|-
|-
| rowspan="3" |1.15
|Powering liquid tanks disables utility interactions
|11 Dec 2019
|Updated for 1.15 base module
|-
|-
| rowspan="2" |12 Apr 2020
|1.16
|Slightly modified liquid tank behavior to work better
|29 Nov 2020
|Liquid Tanks drop a custom block when moved with [[Relocators]]
| rowspan="2" | 1.17
| rowspan="2" | 23 Aug 2021
| Stackable items can be filled or emptied stackwise
|-
|-
|Powering liquid tanks disables utility interactions
| Liquid level HUD now displays fractional buckets
 
|}
|}
==Previous Versions==
==Previous Versions==
===MC 1.8 Versions===
===MC 1.8 Versions===
The MC 1.8 Versions did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
The MC 1.8 Version was completely overhauled and had the [[Liquid Tanks/Standard Liquids|Standard Liquids]] and [[Liquid Tanks/Potion Liquids|Potion Liquids]] expansion packs included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
===MC 1.12 Versions===
===MC 1.12 Versions===
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version. Additionally, this version had a maximum of 30 buckets rather than 100 buckets.
In the MC 1.12 Version, liquid tanks had a maximum of 30 buckets rather than 100 buckets.
 


{{Modules List/Liquid Tanks}}
{{Modules List/Relocatable Machines}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]
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