Liquid Tanks: Difference between revisions

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{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.12|type=Base}}
{{ModuleInfobox|name=Liquid Tanks|creator=Sparks|updater=SpecialBuilder32|versions=1.8, 1.12+|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]], [[Relocators]]|}}


This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
==Details==
==Features==
A Liquid Tank can be created by placing down a hopper and filling it in any order with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a regular glass block on top of the hopper. The first slot of the tank is a smart interface for items filling and draining liquids as needed.
A liquid tank is used to store and distribute liquids such as milk, experience, rabbit stew, potions, and more. The first slot of the tank is a smart interface for items filling and draining liquids as needed
 
By itself, the Liquid Tanks module comes with the [[Liquid Tanks/Standard Liquids|Standard Liquids]] expansion pack, but other expansion packs can add support for different liquids. One example of an expansion pack that adds liquids is [[Liquid Tanks/Potion Liquids|Potion Liquids]] and others can be found [[Liquid Tanks#Expansion Packs|below]].
 
=== Storing Liquids ===
A liquid tank can store a maximum of 100 buckets of each liquid, but some items will fill up only part of a bucket. Placing a valid item into the first slot of a corresponding tank will fill it with some liquid. Draining the liquid from a tank can be done usually by putting in a empty bucket, bottle, or bowl into a tank.  For information on types of liquids that can be stored and what counts as one bucket, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
=== Utility Interactions ===
Along with storing liquids, liquid tanks can interact with blocks and entities around them. For example, a player standing on an experience tank will fill up the tank, reducing their own xp level. A player standing under an experience tank will drain the tank and gain the xp back. For more specific details on interactions, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
Utility interactions can be disabled by powering the liquid tank with redstone.
 
=== Creation ===
A Liquid Tank can be created by placing down a hopper and filling it (in any order) with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a glass block on top of the hopper. When broken, a Liquid Tank will drop the items that was used to create it.{{Crafting
| Input = {{CraftingHopper
| Dispenser | Hopper | Bucket | Iron Trapdoor | Redstone Comparator
}}
| Output =[[File:liquid_tank_block.png|64px]]
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
 
=== Compatibility ===
Liquid Tanks can be moved with [[Relocators]]. Picking up a Liquid Tank with a relocator will void the liquid inside it, similar to breaking a liquid tank. When placing a relocated Liquid Tank, the hopper will face into the block that it was placed on.
{{Slot|gm4:Relocated Liquid Tank}}
 
===Technical Details===
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.
 
When breaking a liquid tank, any liquid inside will be destroyed.
 
Textures made by Vilder50.


[[File:liquid_tanks_creation.png]]
===Technical Summary===
Breaking a liquid tank will return all the items used to create it, but any liquid inside will be destroyed. Textures made by Vilder50.
===Advancements===
===Advancements===
{| class="wikitable"
{| class="wikitable"
|+
|+
!Advancement
!Advancement
!Description
!Requirement
!Requirement
|-
|-
|Oh, That Kind of Tank
|{{Advancement|Hopper|Oh, That Kind of Tank|Find out a liquid tank is not an awesome submarine}}
|Find out a liquid tank is not an awesome submarine.
|Be within 4 blocks of a liquid tank being created
|Create a liquid tank
|}
|}


==Expansion Packs==
==Expansion Packs and Reliant Modules==
The Liquid Tanks module doesn't do anything on it's own. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions.
The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions. Some reliant modules depend on this module in order to properly function, for example adding a tank type for a specific feature of the module.
===Expansion Packs===
===Expansion Packs===
*[[Liquid Tanks/Standard Liquids|Standard Liquids]]
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Potion Liquids|Potion Liquids]]
*[[Liquid Tanks/Washing Tanks|Washing Tanks]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
=== Reliant Modules ===
* [[Ambrosia]]
==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
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!Change
!Change
|-
|-
|rowspan=5 | 1.8
| rowspan="5" | 1.8
|16 Apr 2015
|16 Apr 2015
|Released Liquid Tanks
|Released Liquid Tanks
|-
|-
|rowspan=3 | 18 Apr 2015
| rowspan="3" | 18 Apr 2015
|Updated module for new 1.8.4 skull formats
|Updated module for new 1.8.4 skull formats
|-
|-
Line 50: Line 82:
|Fixed 1-click command crash
|Fixed 1-click command crash
|-
|-
|rowspan=2 | 1.12
|1.12
|rowspan=2 | 20 May 2018
|20 May 2018
|Updated for 1.12 command format
|Completely overhauled
|-
| rowspan="2" | 1.13
| rowspan="2" | 03 May 2019
|Maximum tank size is now 100 buckets rather than 30 buckets
|-
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|-
| rowspan="2" |1.15
| rowspan="2" | 12 Apr 2020
|Slightly modified liquid tank behavior to work better
|-
|Powering liquid tanks disables utility interactions
|-
|-
|Completely overhauled
|1.16
|29 Nov 2020
|Liquid Tanks drop a custom block when moved with [[Relocators]]
| rowspan="2" | 1.17
| rowspan="2" | 23 Aug 2021
| Stackable items can be filled or emptied stackwise
|-
| Liquid level HUD now displays fractional buckets
 
|}
|}
==Previous Versions==
==Previous Versions==
===MC 1.8 Versions===
===MC 1.8 Versions===
The MC 1.8 Versions did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
The MC 1.8 Version was completely overhauled and had the [[Liquid Tanks/Standard Liquids|Standard Liquids]] and [[Liquid Tanks/Potion Liquids|Potion Liquids]] expansion packs included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info.
===MC 1.12 Versions===
===MC 1.12 Versions===
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version (unreleased).
In the MC 1.12 Version, liquid tanks had a maximum of 30 buckets rather than 100 buckets.
 


{{Modules List/Liquid Tanks}}
{{Modules List/Relocatable Machines}}
[[Category:All Modules]]
[[Category:All Modules]]
[[Category:Base Modules]]
[[Category:Base Modules]]
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