Liquid Tanks: Difference between revisions

Jump to navigation Jump to search
2,644 bytes added ,  3 years ago
1.15 and some extra clarity
(1.13 changes)
(1.15 and some extra clarity)
(8 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.13|type=Base|complementary=[[Potion Liquids]]}}
{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.15|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]]}}


This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces.
==Features==
==Features==
A Liquid Tank can be created by placing down a hopper and filling it in any order with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a regular glass block on top of the hopper. The first slot of the tank is a smart interface for items filling and draining liquids as needed.
A liquid tank is used to store and distribute liquids such as milk, experience, rabbit stew, potions, and more. The first slot of the tank is a smart interface for items filling and draining liquids as needed
 
By itself, the Liquid Tanks module comes with the [[Liquid Tanks/Standard Liquids|Standard Liquids]] expansion pack, but other expansion packs can add support for different liquids. One example of an expansion pack that adds liquids is [[Liquid Tanks/Potion Liquids|Potion Liquids]] and others can be found [[Liquid Tanks#Expansion Packs|below]].
 
=== Storing Liquids ===
A liquid tank can store a maximum of 100 buckets of each liquid, but some items will fill up only part of a bucket. Placing a valid item into the first slot of a corresponding tank will fill it with some liquid. Draining the liquid from a tank can be done usually by putting in a empty bucket, bottle, or bowl into a tank.  For information on types of liquids that can be stored and what counts as one bucket, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
=== Utility Interactions ===
Along with storing liquids, liquid tanks can interact with blocks and entities around them. For example, a player standing on an experience tank will fill up the tank, reducing their own xp level. A player standing under an experience tank will drain the tank and gain the xp back. For more specific details on interactions, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]].
 
Utility interactions can be disabled by powering the liquid tank with redstone.
 
=== Creation ===
A Liquid Tank can be created by placing down a hopper and filling it (in any order) with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a glass block on top of the hopper. When broken, a Liquid Tank will drop the items that was used to create it.{{Crafting
| Input = {{CraftingHopper
| Dispenser | Hopper | Bucket | Iron Trapdoor | Redstone Comparator
}}
| Output =[[File:liquid_tank_block.png|64px]]
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]]
===Technical Details===
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle.
 
When breaking a liquid tank, any liquid inside will be destroyed.
 
Textures made by Vilder50.


[[File:liquid_tanks_creation.png]]
===Technical Summary===
Breaking a liquid tank will return all the items used to create it, but any liquid inside will be destroyed. Textures made by Vilder50.
===Advancements===
===Advancements===
{| class="wikitable"
{| class="wikitable"
Line 20: Line 41:
|}
|}


==Expansion Packs==
==Expansion Packs and Reliant Modules==
The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions.
The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions. Some reliant modules depend on this module in order to properly function, for example adding a tank type for a specific feature of the module.
===Expansion Packs===
===Expansion Packs===
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base)
Line 27: Line 48:
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Cement Mixers|Cement Mixers]]
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]]
*[[Liquid Tanks/Mending Tanks|Mending Tanks]]
=== Reliant Modules ===
* [[Ambrosia]]
==Learn More and Download==
==Learn More and Download==
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}}
Line 64: Line 91:
|-
|-
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module
|-
|1.14
|11 Jun 2019
|Updated for 1.14 command format
|-
| rowspan="3" |1.15
|11 Dec 2019
|Updated for 1.15 base module
|-
| rowspan="2" |12 Apr 2020
|Slightly modified liquid tank behavior to work better
|-
|Powering liquid tanks disables utility interactions
|}
|}
==Previous Versions==
==Previous Versions==
Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
2,563

edits

Navigation menu