Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
2,563
edits
No edit summary |
(1.15 and some extra clarity) |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1. | {{ModuleInfobox|name=Liquid Tanks|icon=liquid_tanks.png|creator=Sparks|updater=SpecialBuilder32|versions=1.15|type=Base|complementary=[[Potion Liquids]], [[Liquid Minecarts]], [[Cement Mixers]]}} | ||
This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces. | This module allows you to store liquids which, depending on the liquid, can affect entities, be bottled and un-bottled, or fuel furnaces. | ||
== | ==Features== | ||
A Liquid Tank can be created by placing down a hopper and filling it in any order with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a | A liquid tank is used to store and distribute liquids such as milk, experience, rabbit stew, potions, and more. The first slot of the tank is a smart interface for items filling and draining liquids as needed | ||
By itself, the Liquid Tanks module comes with the [[Liquid Tanks/Standard Liquids|Standard Liquids]] expansion pack, but other expansion packs can add support for different liquids. One example of an expansion pack that adds liquids is [[Liquid Tanks/Potion Liquids|Potion Liquids]] and others can be found [[Liquid Tanks#Expansion Packs|below]]. | |||
=== Storing Liquids === | |||
A liquid tank can store a maximum of 100 buckets of each liquid, but some items will fill up only part of a bucket. Placing a valid item into the first slot of a corresponding tank will fill it with some liquid. Draining the liquid from a tank can be done usually by putting in a empty bucket, bottle, or bowl into a tank. For information on types of liquids that can be stored and what counts as one bucket, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]]. | |||
=== Utility Interactions === | |||
Along with storing liquids, liquid tanks can interact with blocks and entities around them. For example, a player standing on an experience tank will fill up the tank, reducing their own xp level. A player standing under an experience tank will drain the tank and gain the xp back. For more specific details on interactions, visit the individual [[Liquid Tanks#Expansion Packs|expansion pack pages]]. | |||
Utility interactions can be disabled by powering the liquid tank with redstone. | |||
=== Creation === | |||
A Liquid Tank can be created by placing down a hopper and filling it (in any order) with a dispenser, a hopper, an empty bucket, an iron trapdoor, and a comparator, and then throwing a glass block on top of the hopper. When broken, a Liquid Tank will drop the items that was used to create it.{{Crafting | |||
| Input = {{CraftingHopper | |||
| Dispenser | Hopper | Bucket | Iron Trapdoor | Redstone Comparator | |||
}} | |||
| Output =[[File:liquid_tank_block.png|64px]] | |||
|Catalyst=Glass|Type=Standard|Name=Item Hopper}}[[File:Liquid tanks 3-step creation.png|none|thumb|749x749px|Three step creation of a liquid tank]] | |||
===Technical Details=== | |||
Filling, draining, or interactions of Liquid Tanks are processed every 0.8 seconds, 16 game ticks, or 8 redstone ticks. For a liquid tank to switch from filling the tank to draining the tank, it must be empty for one processing cycle. | |||
When breaking a liquid tank, any liquid inside will be destroyed. | |||
Textures made by Vilder50. | |||
===Advancements=== | ===Advancements=== | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 20: | Line 41: | ||
|} | |} | ||
==Expansion Packs== | ==Expansion Packs and Reliant Modules== | ||
The Liquid Tanks module | The Liquid Tanks module is packaged with one default expansion pack. Expansion packs for this module add liquid-specific features, such as new liquids and utility interactions. Some reliant modules depend on this module in order to properly function, for example adding a tank type for a specific feature of the module. | ||
===Expansion Packs=== | ===Expansion Packs=== | ||
*[[Liquid Tanks/Standard Liquids|Standard Liquids]] | *[[Liquid Tanks/Standard Liquids|Standard Liquids]] (Packaged with the base) | ||
*[[Liquid Tanks/Potion Liquids|Potion Liquids]] | *[[Liquid Tanks/Potion Liquids|Potion Liquids]] | ||
*[[Liquid Tanks/Zauber Liquids|Zauber Liquids]] | *[[Liquid Tanks/Zauber Liquids|Zauber Liquids]] | ||
*[[Liquid Tanks/Cement Mixers|Cement Mixers]] | |||
*[[Liquid Tanks/Liquid Minecarts|Liquid Minecarts]] | |||
*[[Liquid Tanks/Mending Tanks|Mending Tanks]] | |||
=== Reliant Modules === | |||
* [[Ambrosia]] | |||
==Learn More and Download== | ==Learn More and Download== | ||
{{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}} | {{YouTube|url=https://youtu.be/qa9lcbii1BE}} {{Download|url=https://gm4.co/modules/liquid-tanks}} | ||
Line 36: | Line 64: | ||
!Change | !Change | ||
|- | |- | ||
|rowspan=5 | 1.8 | | rowspan="5" | 1.8 | ||
|16 Apr 2015 | |16 Apr 2015 | ||
|Released Liquid Tanks | |Released Liquid Tanks | ||
|- | |- | ||
|rowspan=3 | 18 Apr 2015 | | rowspan="3" | 18 Apr 2015 | ||
|Updated module for new 1.8.4 skull formats | |Updated module for new 1.8.4 skull formats | ||
|- | |- | ||
Line 50: | Line 78: | ||
|Fixed 1-click command crash | |Fixed 1-click command crash | ||
|- | |- | ||
|rowspan=2 | 1.12 | | rowspan="2" | 1.12 | ||
|rowspan=2 | 20 May 2018 | | rowspan="2" | 20 May 2018 | ||
|Updated for 1.12 command format | |Updated for 1.12 command format | ||
|- | |- | ||
|Completely overhauled | |Completely overhauled | ||
|- | |||
| rowspan="3" |1.13 | |||
| rowspan="3" |03 May 2019 | |||
|Updated for 1.13 data packs | |||
|- | |||
|Maximum tank size is now 100 buckets rather than 30 buckets | |||
|- | |||
|[[Liquid Tanks/Standard Liquids|Standard Liquids]] is now packaged with the base module | |||
|- | |||
|1.14 | |||
|11 Jun 2019 | |||
|Updated for 1.14 command format | |||
|- | |||
| rowspan="3" |1.15 | |||
|11 Dec 2019 | |||
|Updated for 1.15 base module | |||
|- | |||
| rowspan="2" |12 Apr 2020 | |||
|Slightly modified liquid tank behavior to work better | |||
|- | |||
|Powering liquid tanks disables utility interactions | |||
|} | |} | ||
==Previous Versions== | ==Previous Versions== | ||
Line 60: | Line 109: | ||
The MC 1.8 Versions did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info. | The MC 1.8 Versions did not have achievements. Additionally, this module was completely overhauled and had the Standard Liquids and Potion Liquids pack included within it. See [[Liquid Tanks/1.8 Version|Liquid Tanks 1.8]] for more info. | ||
===MC 1.12 Versions=== | ===MC 1.12 Versions=== | ||
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version | In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version. Additionally, this version had a maximum of 30 buckets rather than 100 buckets. | ||
[[Category:All Modules]] | [[Category:All Modules]] | ||
[[Category:Base Modules]] | [[Category:Base Modules]] |
edits