Everstone: Difference between revisions

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{{Unreleased}}{{Incomplete}}{{ModuleInfobox|name=Everstone|type=Stand Alone|versions=1.16+|creator=BluePsychoRanger, Denniss}}
{{ModuleInfobox|name=Everstone|type=Stand Alone|versions=1.16+|creator=BluePsychoRanger, Denniss}}
This module allows players to stop baby mobs from aging and allows certain mobs to age into other mobs.
This module allows players to stop baby mobs from aging and allows certain mobs to age into other mobs.


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=== Mob Aging ===
=== Mob Aging ===
When the module is installed, several mobs will start to age into other mobs, given specific conditions. The following mobs can age into other mobs.
When the module is installed, several mobs will start to age into other mobs, given specific conditions. The following mobs can age into other mobs.
Mobs do not age instantly and it takes a while for each mob to convert into the other. The required times are currently unknown.
Mobs do not age instantly and it takes a while for each mob to convert into the other. The required times are based on the amount of loaded mobs that can age.
{| class="wikitable"
{| class="wikitable"
|+
|+
! Mob
! Mob
! Result
! Result
! Condition
! Aging Condition
! Deaging Condition
! Minimum Time
(Ideal Conditions)
|-
|-
|Guardian
|Guardian
|Elder Guardian
|Elder Guardian
|Have at least 5 other guardians nearby
|At least 5 other guardians within 8 blocks
|''Cannot deage''
|20 Minutes
|-
|-
|Piglin
|Piglin
|Piglin Brute
|Piglin Brute
|Be in a Bastion Remnant
|In a Bastion Remnant and less than 2 piglin brutes within 32 blocks
|Outside a Bastion Remnant
|1 Hour
|-
|Skeleton
|Stray
|Under direct sunlight in a frozen biome<ref group="note">Snowy Tundra, Snowy Mountains, Ice Spikes, Frozen River, Snowy Taiga, Snowy Taiga Hills, Snowy Taiga Mountains, Snowy Beach, Frozen Ocean, Deep Frozen Ocean</ref>
|Not under direct sunlight or not in a frozen biome
|30 Minutes
|-
|-
|Slime
|Slime
|Magma Cube
|Magma Cube
|Be in the Nether
|In the Nether
|Out of the Nether
|30 Minutes
|-
|-
|Stray
|Skeleton
|Skeleton
|Stray
|In a non-frozen biome
|''Unknown''
|In a frozen biome
|-
|1 Hour
|Stray
|''Unknown''
|''Unknown''
|-
|-
|Vindicator
|Vindicator
|Evoker
|Evoker
|Be near bookshelves
|At least 7 magic-containing blocks<ref group="note">Bookshelves, Enchanting Tables, Lecterns, Brewing Stands, Cauldrons</ref> within 2 blocks
|No bookshelves within 2 blocks
|1 Hour
|-
|-
|Zombie
|Zombie
|Husk
|Husk
|''Unknown''
|Under direct sunlight in a dry biome<ref group="note">Desert, Desert Hills, Desert Lakes, Badlands, Badlands Plateau, Modified Badlands Plateau, Wooded Badlands Plateau, Modified Wooded Badlands Plateau, Eroded Badlands</ref>, and not in water
|Not under direct sunlight or not in a dry biome
|30 Minutes
|}
|}
=== Technical Details ===
Every 30 seconds, 45 random mobs around each player will be selected to be aged or deaged. Similar to random tick speed, only mobs within 128 blocks of players will be checked. Mobs that don't age (including everstone-locked mobs) will not be considered in this random check.


=== Advancements ===
=== Advancements ===
Line 86: Line 106:
! Change
! Change
|-
|-
| 1.16
| rowspan="2" | 1.16
| 04 Sept 2020
| 04 Sept 2020
| Installed a beta version on [[Public Server 6]]
| Installed a beta version on [[Public Server 6]]
|-
| 25 Feb 2021
| Released Everstone
|}
|}



Revision as of 11:11, 25 February 2021

Everstone

Module TypeStand Alone
Created byBluePsychoRanger and Denniss
Compatible MC Versions1.16+

This module allows players to stop baby mobs from aging and allows certain mobs to age into other mobs.

Features

The Everstone is a new item that can keep baby mobs as babies.

Obtaining

An Everstone can be obtained from mining stone during a full moon. The chance for an everstone to drop when mining stone is affected by Fortune.

Fortune

Level

Chance
0 0.25%
1 0.5%
2 0.75%
3 1%

Usage

Throwing an Everstone at a baby mob[note 1] or an Ageable Mob will prevent it from ever aging.

Mob Aging

When the module is installed, several mobs will start to age into other mobs, given specific conditions. The following mobs can age into other mobs. Mobs do not age instantly and it takes a while for each mob to convert into the other. The required times are based on the amount of loaded mobs that can age.

Mob Result Aging Condition Deaging Condition Minimum Time

(Ideal Conditions)

Guardian Elder Guardian At least 5 other guardians within 8 blocks Cannot deage 20 Minutes
Piglin Piglin Brute In a Bastion Remnant and less than 2 piglin brutes within 32 blocks Outside a Bastion Remnant 1 Hour
Skeleton Stray Under direct sunlight in a frozen biome[note 2] Not under direct sunlight or not in a frozen biome 30 Minutes
Slime Magma Cube In the Nether Out of the Nether 30 Minutes
Stray Skeleton In a non-frozen biome In a frozen biome 1 Hour
Vindicator Evoker At least 7 magic-containing blocks[note 3] within 2 blocks No bookshelves within 2 blocks 1 Hour
Zombie Husk Under direct sunlight in a dry biome[note 4], and not in water Not under direct sunlight or not in a dry biome 30 Minutes

Technical Details

Every 30 seconds, 45 random mobs around each player will be selected to be aged or deaged. Similar to random tick speed, only mobs within 128 blocks of players will be checked. Mobs that don't age (including everstone-locked mobs) will not be considered in this random check.

Advancements

Advancement Requirement
Evolution Halt
Use an everstone to prevent a mob from aging
Drop an Everstone onto an applicable mob


History

Version Date Change
1.16 04 Sept 2020 Installed a beta version on Public Server 6
25 Feb 2021 Released Everstone

Notes

  1. Does not apply to baby mobs who never grow up such as baby zombies
  2. Snowy Tundra, Snowy Mountains, Ice Spikes, Frozen River, Snowy Taiga, Snowy Taiga Hills, Snowy Taiga Mountains, Snowy Beach, Frozen Ocean, Deep Frozen Ocean
  3. Bookshelves, Enchanting Tables, Lecterns, Brewing Stands, Cauldrons
  4. Desert, Desert Hills, Desert Lakes, Badlands, Badlands Plateau, Modified Badlands Plateau, Wooded Badlands Plateau, Modified Wooded Badlands Plateau, Eroded Badlands