Enchantment Extractors: Difference between revisions

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This module allows you to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse.  
{{ModuleInfobox|name=Enchantment Extractors|icon=enchantment_extractors.png|creator=The8BitMonkey|updater=SpecialBuilder32 and Misode|type=Stand Alone|versions=1.15}}


== Details ==
This module allows players to, with mixed success, transfer the enchantments on tools, weapons and armor onto enchanted books for reuse.  
Once you have crafted an enchantment extractor, throw any enchanted item on top of it and the enchantment will be removed. There is a chance that the enchantment will be placed on a book inside the extractor. No book is required; the extractor creates the book for you. If extraction fails, either a puff of smoke releases, or a "Congealed Enchantment" (vex) is spawned.


=== Technical Summary ===
== Features ==
Powerful Enchantments (Mending, Sharpness V, Power V, Silk Touch, Efficiency V, Looting III) have a 3% chance to be cursed with Curse of Vanishing when extracted. A "Congealed Enchantment" will stay alive for 5 seconds before naturally dying. When the Enchantment Extractor is broken all items used to craft it will be dropped.
To extract an enchantment, the player must throw an enchanted item on top of an Enchantment Extractor. The enchantment will be removed from the item, but the item will not be deleted. There is a [[Enchantment Extractors#Extraction Success Rates|chance]] that the enchantment will be placed on a book inside the extractor. 
 
If extraction fails, either a puff of smoke releases, or a "Congealed Enchantment" or "Living Enchantment" (vex) is spawned. A Congealed Enchantment will die after 5 seconds, but a Living Enchantment will stay alive until it is killed or naturally despawns. 
 
No book is required for extraction; the Extractor creates the book if it successfully extracts an enchantment. Powerful Enchantments (Mending, Sharpness V, Power V, Silk Touch, Efficiency V, Looting III) have a 3% chance to be cursed with Curse of Vanishing when extracted.  
[[File:Enchantment extractor process.png|none|thumb|753x753px|Enchantment Extraction Process]]
[[File:Congealed enchantment.png|thumb|300x300px|Congealed Enchantment if Extraction Fails]]
[[File:Living enchantment.png|thumb|300x300px|Living Enchantment if Extraction Fails]]
 
=== Technical Details ===
There is a 70% chance that a puff of smoke is released when extraction fails. There is a 10% chance of spawning a Congealed Enchantment when extraction fails. There is a 10% chance of spawning a Living Enchantment when extraction fails. When the Enchantment Extractor is broken, all items used to craft it will be dropped.


=== Creation ===
=== Creation ===
To create an Enchantment Extractor, place down a dropper and insert the following recipe inside, then throw an enchanting table on top.
To create an Enchantment Extractor, place down a dropper and insert the following recipe inside, then throw an enchanting table on top.


<INSERT RECIPE>
{{Crafting|Name=Dropper|Output=[[File:Enchantment_extractor_block_model.png|64px]]|Type=Standard|Input={{CraftingGrid
| Book | Hopper | Book
| Book | Book and Quill | Book
| Book | Book | Book
}}|Catalyst=Enchantment Table}}
[[File:Enchantment extractor creation.png|none|thumb|928x928px|Three step creation of an enchantment extractor]]


=== Conversion Rates ===
=== Extraction Success Rates ===
Below is a list of all Enchantments and their success rate of being extracted.
Below is a list of all Enchantments and their success rate of being extracted.
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable sortable"
|+
! rowspan="2" |Enchantment
!Enchantment
! colspan="5" |Chance
!% Chance of Success
|-
|-
| colspan="2" |'''Armor Enchantments'''
!Level
I
!Level
II
!Level
III
!Level
IV
!Level
V
|-
|-
|Protection, Fire Protection, Blast Protection and Projectile Protection 1
|Protection
|95
|95
|80
|65
|50
|
|-
|-
|Protection, Fire Protection, Blast Protection and Projectile Protection 2
|Fire Protection
|95
|80
|80
|65
|50
|
|-
|-
|Protection, Fire Protection, Blast Protection and Projectile Protection 3
|Blast Protection
|95
|80
|65
|65
|50
|
|-
|-
|Protection, Fire Protection, Blast Protection and Projectile Protection 4
|Projectile Protection
|95
|80
|65
|50
|50
|
|-
|-
|Feather Falling 1
|Feather Falling
|90
|90
|-
|Feather Falling 2
|75
|75
|-
|Feather Falling 3
|60
|60
|-
|Feather Falling 4
|45
|45
|
|-
|-
|Respiration 1
|Respiration
|75
|75
|-
|59
|Respiration 2
|50
|-
|Respiration 3
|30
|30
|
|
|-
|-
|Aqua Affinity
|Aqua Affinity
|40
|40
|
|
|
|
|-
|-
|Thorns 1
|Thorns
|70
|70
|-
|Thorns 2
|55
|55
|-
|Thorns 3
|35
|35
|
|
|-
|-
|Depth Strider 1
|Depth Strider
|85
|85
|-
|Depth Strider 2
|60
|60
|-
|Depth Strider 3
|25
|25
|
|
|-
|-
|Frost Walker 1
|Frost Walker
|30
|30
|-
|Frost Walker 2
|10
|10
|
|
|
|-
|-
|Curse of Binding
|Curse of Binding
|10
|10
|
|
|
|
|-
|-
| colspan="2" |'''Weapon Enchantments'''
|Sharpness
|-
|Sharpness 1
|95
|95
|-
|Sharpness 2
|70
|70
|-
|Sharpness 3
|60
|60
|-
|Sharpness 4
|50
|50
|30*
|-
|-
|Sharpness 5*
|Bane of Arthropods
|30
|-
|Bane of Arthropods 1
|95
|95
|-
|Bane of Arthropods 2
|85
|85
|-
|Bane of Arthropods 3
|75
|75
|-
|Bane of Arthropods 4
|65
|65
|-
|Bane of Arthropods 5
|55
|55
|-
|-
|Knockback 1
|Knockback
|75
|75
|-
|Knockback 2
|45
|45
|
|
|
|-
|-
|Fire Aspect 1
|Fire Aspect
|85
|85
|-
|Fire Aspect 2
|35
|35
|
|
|
|-
|-
|Looting 1
|Looting
|70
|70
|-
|Looting 2
|55
|55
|40*
|
|
|-
|-
|Looting 3*
|Sweeping Edge
|40
|-
|Sweeping Edge 1
|70
|70
|-
|Sweeping Edge 2
|50
|50
|-
|Sweeping Edge 3
|30
|30
|
|
|-
|-
| colspan="2" |'''Tool Enchantments'''
|Efficiency
|-
|Efficiency 1
|95
|95
|-
|Efficiency 2
|85
|85
|-
|Efficiency 3
|75
|75
|-
|Efficiency 4
|60
|60
|20*
|-
|-
|Efficiency 5*
|Silk Touch
|20
|10*
|-
|
|Silk Touch*
|
|10
|
|
|-
|-
|Fortune 1
|Fortune
|80
|80
|-
|Fortune 2
|30
|30
|-
|Fortune 3
|5
|5
|
|
|-
|-
| colspan="2" |'''Bow Enchantments'''
|Power
|-
|Power 1
|70
|70
|-
|Power 2
|45
|45
|-
|Power 3
|40
|40
|-
|Power 4
|30
|30
|25*
|-
|-
|Power 5*
|Punch
|25
|-
|Punch 1
|80
|80
|-
|Punch 2
|50
|50
|
|
|
|-
|-
|Flame
|Flame
|15
|15
|
|
|
|
|-
|-
|Infinity
|Infinity
|15
|15
|
|
|
|
|-
|-
| colspan="2" |'''Fishing Enchantments'''
|Luck of the Sea
|-
|Luck of the Sea 1
|80
|80
|-
|Luck of the Sea 2
|60
|60
|-
|Luck of the Sea 3
|40
|40
|
|
|-
|-
|Lure 1
|Lure
|75
|75
|65
|35
|
|
|-
|-
|Lure 2
|Riptide
|65
|70
|50
|30
|
|
|-
|-
|Lure 3
|Loyalty
|35
|35
|25
|15
|
|
|-
|-
| colspan="2" |'''General Enchantments'''
|Channeling
|20
|
|
|
|
|-
|-
|Unbreaking 1
|Impaling
|95
|90
|90
|80
|80
|
|-
|-
|Unbreaking 2
|Piercing
|90
|70
|50
|30
|
|-
|Multishot
|70
|
|
|
|
|-
|Quick Charge
|80
|60
|40
|
|
|-
|Unbreaking
|90
|55
|55
|-
|25
|Unbreaking 3
|
|35
|
|-
|-
|Curse of Vanishing
|Curse of Vanishing
|8
|8
|
|
|
|
|-
|-
|Mending*
|Mending
|5
|5*
|
|
|
|
|}
|}
<nowiki>*</nowiki>Has a 3% chance of having Curse of Vanishing when extracted
<nowiki>*</nowiki>Has a 3% chance of having Curse of Vanishing when extracted
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== Learn More and Download ==
== Learn More and Download ==
{{YouTube|url=https://youtu.be/DT4PPHC23iM}} {{Download|url=https://gm4.co/modules/enchantment-extractors}}


== History ==
== History ==
{| class="wikitable"
{| class="wikitable"
|+
|+
!Version
!Date
!Date
!Version
!Change
!Change
|-
|-
| rowspan="2" | 1.8
|26 May 2014
|26 May 2014
|1.0
|Released Enchantment Extractors
|Released Enchantment Extractors
|-
|-
|10 Jun 2015
|10 Jun 2015
|1.0
|Bug fixes for 1-click
|Bug fixes for 1-click
|-
|-
|17 Sept 2017
| rowspan="5" | 1.12
|2.0
| rowspan="5" | 17 Sept 2017
|Updated for 1.12
|Overhauled for 1.12 command format
|-
|Added "Clever Enchanting" and "Magical Thief" achievements
|-
|Added a chance to spawn a vex if extraction fails
|-
|Added a chance to curse powerful enchantments
|-
|Breaking the extractor drops all items used to craft it
|-
| rowspan="2" |1.13
| rowspan="2" |08 Dec 2018
|Updated for 1.13 data packs
|-
|Added Trident Enchantments
|-
|1.14
|12 Jul 2019
|Added Crossbow Enchantments
|-
|1.15
|11 Dec 2019
|Updated for 1.15 base module
|}
|}


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=== MC 1.8 Version ===
=== MC 1.8 Version ===
The MC 1.8 Version (v1.0) did not have achievements. Additionally, there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped.
The MC 1.8 Version did not have achievements. Additionally, there was no chance that a vex would spawn in this version; if the extraction fails, nothing happens. In this version, there is also no chance for powerful enchantments to be cursed. If the table is broken, only the enchanting table and dropper would be dropped.
 
=== MC 1.12 Version ===
In the MC 1.12 version, the advancements were actually a simulated achievement, using tellraw to show the message. This has been transferred to advancements upon the release of the 1.13 version.
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[[Category:All Modules]]
[[Category:Stand Alone Modules]]
[[Category:Stand Alone Modules]]
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