Bureaucrats, emailconfirmed, Interface administrators, staff, Administrators, translation-admin, translator
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(1.15 version history) |
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{{ModuleInfobox|name=Bat Grenades|icon=bat_grenades.png|creator=Sparks|type=Stand Alone|versions=1. | {{ModuleInfobox|name=Bat Grenades|icon=bat_grenades.png|creator=Sparks|type=Stand Alone|versions=1.15}} | ||
This module causes bats to explode when a player gets too close, spicing up caving and giving bats a purpose. | This module causes bats to explode when a player gets too close, spicing up caving and giving bats a purpose. | ||
==Features== | ==Features== | ||
[[File:Exploding bat.gif|thumb|Player being killed by an exploding bat]] | [[File:Exploding bat.gif|thumb|Player being killed by an exploding bat|alt=|360x360px]] | ||
If a player approaches a bat, the bat will begin to squeak loudly as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat. The explosion is less powerful than a creeper's, and does little damage to the player and surrounding blocks. When killed, bats will drop 1-3 gunpowder, and has a chance to drop bat leather. | If a player approaches a bat, the bat will begin to squeak loudly as a warning. If the player moves closer, the bat explodes, breaking blocks, hurting the player, and killing the bat. The explosion is less powerful than a creeper's, and does little damage to the player and surrounding blocks. When killed, bats will drop 1-3 gunpowder, and has a chance to drop bat leather. | ||
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|Removed Bat Droppings from bat loot table | |Removed Bat Droppings from bat loot table | ||
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| rowspan="3" |1.15 | |||
|11 Dec 2020 | |||
|Updated for 1.15 base module | |||
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| rowspan="2" |15 Apr 2020 | |||
|Added custom language support | |||
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|Changed death message to translate to "Bat" based on the selected language | |||
|} | |} | ||
edits