Template:Advancement: Difference between revisions
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<includeonly><div class="{{#ifeq: {{{hover}}}|true|hover-advancement|advancement}}"><!-- | <includeonly><div class="{{#ifeq: {{{hover}}}|true|hover-advancement|advancement}}"><!-- | ||
-->{{AdvancementIcon|{{{1|{{{item|Grass Block}}}}}}|{{{bg|plain}}}|{{{state|raw}}}}}<div class="{{#ifeq:{{{hover}}}|true|hover-title|advancement-title}}">{{{2|{{{title|Gamemode 4}}}}}}</div><div class="{{#ifeq:{{{hover}}}|true|hover-description|advancement-description}}">{{{3|{{{desc|Semi-funny blurb about GM4}}}}}}</div></div></includeonly><noinclude> | -->{{AdvancementIcon|{{{1|{{{item|Grass Block}}}}}}|{{{bg|plain}}}|{{{state|raw}}}|{{{hover|false}}}}}<div class="{{#ifeq:{{{hover}}}|true|hover-title|advancement-title}}">{{{2|{{{title|Gamemode 4}}}}}}</div><div class="{{#ifeq:{{{hover}}}|true|hover-description|advancement-description}}">{{{3|{{{desc|Semi-funny blurb about GM4}}}}}}</div></div></includeonly><noinclude> | ||
{{Documentation}} | {{Documentation}} | ||
Revision as of 07:17, 1 November 2020
Using this template, you can create the advancements as seen within the game.
The badge is created using the [[Template:AdvancementIcon]]
template,
with images taken from {{Module:InvSprite}}
.
Usage
Using the first parameter, {{{item}}}
, you can set the image to the specified block or item or a fallback image.
For Gamemode 4 specific items or blocks, gm4:
must prefix the name, e.g., gm4:Boots of Ostara
.
The second and third parameters, {{{title}}}
and {{{desc}}}
, are used in the advancement title and its description.
Optional. {{{desc-color}}}
, is used to give the description a different color. Hex codes are inputted without the hashtag. Example: {{Advancement|desc-color=A800A8}}
Optional. {{{hover}}}
, is used to display only the advancement icon until hovered over. This is used to mimic the in-game advancement tab. When using hover advancements, spacing needs to be replicated using non-breaking spaces,
. Note, this overlays the title and description over anything surrounding it, as it does in-game.
Icon
The badge and item are created with the first parameter, {{{item}}}
, and uses the plain and uncompleted advancement badge.
The optional parameters of Template:AdvancementIcon can be given in the Advancement call, however they must be given by name.
Optional. {{{enchanted}}}
, is used to give the advancement icon an enchanted glint.
Example Usage
{{Advancement|gm4:Boots of Ostara|Green Feet|Wear the Boots of Ostara}} {{Advancement | item = Enchantment Table | title = Magical Thief | desc = Successfully extract the mending enchantment from a tool with an Enchantment Extractor | enchanted = true }} {{Advancement | item = Fire Charge | bg = fancy | state = worn | title = Return to Sender | desc = Destroy a Ghast with a fireball | desc-color = A800A8 }} {{Advancement | item = Emerald | title = What a Deal! | desc = Successfully trade with a Villager | hover = true }}
The above documentation is transcluded from Template:Advancement/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |
Gamemode 4 Semi-funny blurb about GM4 |
Gamemode 4 Semi-funny blurb about GM4 |