Public Server 6/Monthly Events: Difference between revisions
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Public Server 6's Monthly Events are Gamemode 4's $200 [https://www.patreon.com/gamemode4 Patreon] goal. On the 13th of May 2020, the Gamemode 4 community reached this goal and staff have since provided a variety of different community events to keep the server exciting and interesting. | Public Server 6's Monthly Events are Gamemode 4's $200 [https://www.patreon.com/gamemode4 Patreon] goal. On the 13th of May 2020, the Gamemode 4 community reached this goal and staff have since provided a variety of different community events to keep the server exciting and interesting. | ||
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[[Category: PS6]] | [[Category: PS6]] | ||
Revision as of 20:27, 11 August 2020
This page is a community page. This page most likely contains Public Server-specific information. |
Public Server 6's Monthly Events are Gamemode 4's $200 Patreon goal. On the 13th of May 2020, the Gamemode 4 community reached this goal and staff have since provided a variety of different community events to keep the server exciting and interesting.
May — Restoration of New Town
- See also: May (Building Event)
The first Monthly Event for Public Server 6 involved restoring and protecting New Town. Upon arrival, players were greeted with the ruins of a town called New Town. The villagers requested that players rebuild their town with various functional structures: a post office, a windmill, a dock.
June — Module Unlocking
- See also: June (Module Event)
Public Server 6/Monthly Events/June 2020 (Module Event)
July — UHC
- See also: July (UHC Event)